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[client] added clean client restart mechanisim
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a216655582
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@ -146,17 +146,24 @@ int renderThread(void * unused)
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struct KVMFRHeader header;
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struct KVMFRHeader header;
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volatile uint32_t * updateCount = &state.shm->updateCount;
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volatile uint32_t * updateCount = &state.shm->updateCount;
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ivshmem_kick_irq(state.shm->guestID, 0);
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const struct timespec s =
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while(state.running)
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{
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{
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// poll until we have a new frame, or we time out
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while(header.updateCount == *updateCount && state.running) {
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const struct timespec s = {
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.tv_sec = 0,
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.tv_sec = 0,
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.tv_nsec = 1000
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.tv_nsec = 1000
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};
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};
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// flag the host that we are starting up this is important so that
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// the host wakes up if it is waiting on an interrupt, the host will
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// also send us the current mouse shape since we won't know it yet
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__sync_or_and_fetch(&state.shm->flags, KVMFR_HEADER_FLAG_RESTART);
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while(state.running && (state.shm->flags & KVMFR_HEADER_FLAG_RESTART))
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nanosleep(&s, NULL);
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while(state.running)
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{
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// poll until we have a new frame, or we time out
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while(header.updateCount == *updateCount && state.running)
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nanosleep(&s, NULL);
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nanosleep(&s, NULL);
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}
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if (!state.running)
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if (!state.running)
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break;
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break;
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