[client/common] fixes for issues detected through static analysis.

This commit is contained in:
Geoffrey McRae 2022-03-07 10:13:54 +11:00
parent a3820536ab
commit 3a8cb6a613
18 changed files with 228 additions and 24 deletions

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@ -57,6 +57,12 @@ void waylandWindowUpdateScale(void)
static void wlSurfaceEnterHandler(void * data, struct wl_surface * surface, struct wl_output * output) static void wlSurfaceEnterHandler(void * data, struct wl_surface * surface, struct wl_output * output)
{ {
struct SurfaceOutput * node = malloc(sizeof(*node)); struct SurfaceOutput * node = malloc(sizeof(*node));
if (!node)
{
DEBUG_ERROR("out of memory");
return;
}
node->output = output; node->output = output;
wl_list_insert(&wlWm.surfaceOutputs, &node->link); wl_list_insert(&wlWm.surfaceOutputs, &node->link);
waylandWindowUpdateScale(); waylandWindowUpdateScale();

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@ -152,6 +152,12 @@ static void x11CBReplyFn(void * opaque, LG_ClipboardData type,
static void x11CBSelectionRequest(const XSelectionRequestEvent e) static void x11CBSelectionRequest(const XSelectionRequestEvent e)
{ {
XEvent * s = malloc(sizeof(*s)); XEvent * s = malloc(sizeof(*s));
if (!s)
{
DEBUG_ERROR("out of memory");
return;
}
s->xselection.type = SelectionNotify; s->xselection.type = SelectionNotify;
s->xselection.requestor = e.requestor; s->xselection.requestor = e.requestor;
s->xselection.selection = e.selection; s->xselection.selection = e.selection;

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@ -793,7 +793,7 @@ static bool egl_renderStartup(LG_Renderer * renderer, bool useDMA)
else if (debug) else if (debug)
DEBUG_WARN("Cannot create debug contexts before EGL 1.5 without EGL_KHR_create_context"); DEBUG_WARN("Cannot create debug contexts before EGL 1.5 without EGL_KHR_create_context");
ctxattr[ctxidx++] = EGL_NONE; ctxattr[ctxidx] = EGL_NONE;
this->context = eglCreateContext(this->display, this->configs, EGL_NO_CONTEXT, ctxattr); this->context = eglCreateContext(this->display, this->configs, EGL_NO_CONTEXT, ctxattr);
if (this->context == EGL_NO_CONTEXT) if (this->context == EGL_NO_CONTEXT)

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@ -124,10 +124,31 @@ void egl_modelSetDefault(EGL_Model * model, bool flipped)
void egl_modelAddVerts(EGL_Model * model, const GLfloat * verticies, const GLfloat * uvs, const size_t count) void egl_modelAddVerts(EGL_Model * model, const GLfloat * verticies, const GLfloat * uvs, const size_t count)
{ {
struct FloatList * fl = malloc(sizeof(*fl)); struct FloatList * fl = malloc(sizeof(*fl));
if (!fl)
{
DEBUG_ERROR("out of memory");
return;
}
fl->count = count; fl->count = count;
fl->v = malloc(sizeof(GLfloat) * count * 3);
fl->u = malloc(sizeof(GLfloat) * count * 2); fl->v = malloc(sizeof(GLfloat) * count * 3);
if (!fl->v)
{
DEBUG_ERROR("out of memory");
free(fl);
return;
}
fl->u = malloc(sizeof(GLfloat) * count * 2);
if (!fl->u)
{
DEBUG_ERROR("out of memory");
free(fl->v);
free(fl);
return;
}
memcpy(fl->v, verticies, sizeof(GLfloat) * count * 3); memcpy(fl->v, verticies, sizeof(GLfloat) * count * 3);
if (uvs) if (uvs)

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@ -119,10 +119,15 @@ bool egl_shaderCompile(EGL_Shader * this, const char * vertex_code,
if (logLength > 0) if (logLength > 0)
{ {
char *log = malloc(logLength + 1); char *log = malloc(logLength + 1);
glGetShaderInfoLog(vertexShader, logLength, NULL, log); if (!log)
log[logLength] = 0; DEBUG_ERROR("out of memory");
DEBUG_ERROR("%s", log); else
free(log); {
glGetShaderInfoLog(vertexShader, logLength, NULL, log);
log[logLength] = 0;
DEBUG_ERROR("%s", log);
free(log);
}
} }
glDeleteShader(vertexShader); glDeleteShader(vertexShader);
@ -145,10 +150,15 @@ bool egl_shaderCompile(EGL_Shader * this, const char * vertex_code,
if (logLength > 0) if (logLength > 0)
{ {
char *log = malloc(logLength + 1); char *log = malloc(logLength + 1);
glGetShaderInfoLog(fragmentShader, logLength, NULL, log); if (!log)
log[logLength] = 0; DEBUG_ERROR("out of memory");
DEBUG_ERROR("%s", log); else
free(log); {
glGetShaderInfoLog(fragmentShader, logLength, NULL, log);
log[logLength] = 0;
DEBUG_ERROR("%s", log);
free(log);
}
} }
glDeleteShader(fragmentShader); glDeleteShader(fragmentShader);
@ -201,6 +211,12 @@ void egl_shaderSetUniforms(EGL_Shader * this, EGL_Uniform * uniforms, int count)
{ {
free(this->uniforms); free(this->uniforms);
this->uniforms = malloc(sizeof(*this->uniforms) * count); this->uniforms = malloc(sizeof(*this->uniforms) * count);
if (!this->uniforms)
{
DEBUG_ERROR("out of memory");
return;
}
this->uniformCount = count; this->uniformCount = count;
} }

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@ -327,7 +327,14 @@ bool opengl_onMouseShape(LG_Renderer * renderer, const LG_RendererCursor cursor,
{ {
if (this->mouseData) if (this->mouseData)
free(this->mouseData); free(this->mouseData);
this->mouseData = malloc(size);
this->mouseData = malloc(size);
if (!this->mouseData)
{
DEBUG_ERROR("out of memory");
return false;
}
this->mouseDataSize = size; this->mouseDataSize = size;
} }

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@ -230,6 +230,11 @@ void app_clipboardRequest(const LG_ClipboardReplyFn replyFn, void * opaque)
return; return;
struct CBRequest * cbr = malloc(sizeof(*cbr)); struct CBRequest * cbr = malloc(sizeof(*cbr));
if (!cbr)
{
DEBUG_ERROR("out of memory");
return;
}
cbr->type = g_state.cbType; cbr->type = g_state.cbType;
cbr->replyFn = replyFn; cbr->replyFn = replyFn;
@ -666,6 +671,12 @@ KeybindHandle app_registerKeybind(int sc, KeybindFn callback, void * opaque, con
} }
KeybindHandle handle = malloc(sizeof(*handle)); KeybindHandle handle = malloc(sizeof(*handle));
if (!handle)
{
DEBUG_ERROR("out of memory");
return NULL;
}
handle->sc = sc; handle->sc = sc;
handle->callback = callback; handle->callback = callback;
handle->opaque = opaque; handle->opaque = opaque;
@ -716,6 +727,12 @@ void app_registerOverlay(const struct LG_OverlayOps * ops, const void * params)
ASSERT_LG_OVERLAY_VALID(ops); ASSERT_LG_OVERLAY_VALID(ops);
struct Overlay * overlay = malloc(sizeof(*overlay)); struct Overlay * overlay = malloc(sizeof(*overlay));
if (!overlay)
{
DEBUG_ERROR("out of ram");
return;
}
overlay->ops = ops; overlay->ops = ops;
overlay->params = params; overlay->params = params;
overlay->udata = NULL; overlay->udata = NULL;
@ -732,6 +749,7 @@ void app_initOverlays(void)
ll_lock(g_state.overlays); ll_lock(g_state.overlays);
ll_forEachNL(g_state.overlays, item, overlay) ll_forEachNL(g_state.overlays, item, overlay)
{ {
DEBUG_ASSERT(overlay->ops);
if (!overlay->ops->init(&overlay->udata, overlay->params)) if (!overlay->ops->init(&overlay->udata, overlay->params))
{ {
DEBUG_ERROR("Overlay `%s` failed to initialize", overlay->ops->name); DEBUG_ERROR("Overlay `%s` failed to initialize", overlay->ops->name);

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@ -505,22 +505,38 @@ bool config_load(int argc, char * argv[])
// load config from user's home directory // load config from user's home directory
struct passwd * pw = getpwuid(getuid()); struct passwd * pw = getpwuid(getuid());
char * localFile; if (!pw)
alloc_sprintf(&localFile, "%s/.looking-glass-client.ini", pw->pw_dir); DEBUG_WARN("getpwuid failed, unable to load user configuration");
if (stat(localFile, &st) >= 0 && S_ISREG(st.st_mode)) else
{ {
DEBUG_INFO("Loading config from: %s", localFile); char * localFile;
if (!option_load(localFile)) alloc_sprintf(&localFile, "%s/.looking-glass-client.ini", pw->pw_dir);
if (!localFile)
{ {
free(localFile); DEBUG_ERROR("out of memory");
return false; return false;
} }
if (stat(localFile, &st) >= 0 && S_ISREG(st.st_mode))
{
DEBUG_INFO("Loading config from: %s", localFile);
if (!option_load(localFile))
{
free(localFile);
return false;
}
}
free(localFile);
} }
free(localFile);
// load config from XDG_CONFIG_HOME // load config from XDG_CONFIG_HOME
char * xdgFile; char * xdgFile;
alloc_sprintf(&xdgFile, "%s/client.ini", lgConfigDir()); alloc_sprintf(&xdgFile, "%s/client.ini", lgConfigDir());
if (!xdgFile)
{
DEBUG_ERROR("out of memory");
return false;
}
if (xdgFile && stat(xdgFile, &st) >= 0 && S_ISREG(st.st_mode)) if (xdgFile && stat(xdgFile, &st) >= 0 && S_ISREG(st.st_mode))
{ {
@ -714,6 +730,8 @@ static bool optRendererParse(struct Option * opt, const char * str)
static StringList optRendererValues(struct Option * opt) static StringList optRendererValues(struct Option * opt)
{ {
StringList sl = stringlist_new(false); StringList sl = stringlist_new(false);
if (!sl)
return NULL;
// this typecast is safe as the stringlist doesn't own the values // this typecast is safe as the stringlist doesn't own the values
for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i) for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
@ -756,6 +774,9 @@ static bool optPosParse(struct Option * opt, const char * str)
static StringList optPosValues(struct Option * opt) static StringList optPosValues(struct Option * opt)
{ {
StringList sl = stringlist_new(false); StringList sl = stringlist_new(false);
if (!sl)
return NULL;
stringlist_push(sl, "center"); stringlist_push(sl, "center");
stringlist_push(sl, "<left>x<top>, e.g. 100x100"); stringlist_push(sl, "<left>x<top>, e.g. 100x100");
return sl; return sl;
@ -768,6 +789,11 @@ static char * optPosToString(struct Option * opt)
int len = snprintf(NULL, 0, "%dx%d", g_params.x, g_params.y); int len = snprintf(NULL, 0, "%dx%d", g_params.x, g_params.y);
char * str = malloc(len + 1); char * str = malloc(len + 1);
if (!str)
{
DEBUG_ERROR("out of memory");
return NULL;
}
sprintf(str, "%dx%d", g_params.x, g_params.y); sprintf(str, "%dx%d", g_params.x, g_params.y);
return str; return str;
@ -791,6 +817,9 @@ static bool optSizeParse(struct Option * opt, const char * str)
static StringList optSizeValues(struct Option * opt) static StringList optSizeValues(struct Option * opt)
{ {
StringList sl = stringlist_new(false); StringList sl = stringlist_new(false);
if (!sl)
return NULL;
stringlist_push(sl, "<left>x<top>, e.g. 100x100"); stringlist_push(sl, "<left>x<top>, e.g. 100x100");
return sl; return sl;
} }
@ -799,6 +828,11 @@ static char * optSizeToString(struct Option * opt)
{ {
int len = snprintf(NULL, 0, "%ux%u", g_params.w, g_params.h); int len = snprintf(NULL, 0, "%ux%u", g_params.w, g_params.h);
char * str = malloc(len + 1); char * str = malloc(len + 1);
if (!str)
{
DEBUG_ERROR("out of memory");
return NULL;
}
sprintf(str, "%ux%u", g_params.w, g_params.h); sprintf(str, "%ux%u", g_params.w, g_params.h);
return str; return str;

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@ -641,6 +641,11 @@ int main_frameThread(void * unused)
case FRAME_ROT_90 : lgrFormat.rotate = LG_ROTATE_90 ; break; case FRAME_ROT_90 : lgrFormat.rotate = LG_ROTATE_90 ; break;
case FRAME_ROT_180: lgrFormat.rotate = LG_ROTATE_180; break; case FRAME_ROT_180: lgrFormat.rotate = LG_ROTATE_180; break;
case FRAME_ROT_270: lgrFormat.rotate = LG_ROTATE_270; break; case FRAME_ROT_270: lgrFormat.rotate = LG_ROTATE_270; break;
default:
DEBUG_ERROR("Unsupported/invalid frame rotation");
lgrFormat.rotate = LG_ROTATE_0;
break;
} }
g_state.rotate = lgrFormat.rotate; g_state.rotate = lgrFormat.rotate;
@ -1113,7 +1118,7 @@ static int lg_run(void)
} }
// select and init a renderer // select and init a renderer
bool needsOpenGL; bool needsOpenGL = false;
LG_RendererParams lgrParams; LG_RendererParams lgrParams;
lgrParams.quickSplash = g_params.quickSplash; lgrParams.quickSplash = g_params.quickSplash;

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@ -216,6 +216,12 @@ GraphHandle overlayGraph_register(const char * name, RingBuffer buffer,
float min, float max, GraphFormatFn formatFn) float min, float max, GraphFormatFn formatFn)
{ {
struct OverlayGraph * graph = malloc(sizeof(*graph)); struct OverlayGraph * graph = malloc(sizeof(*graph));
if (!graph)
{
DEBUG_ERROR("out of memory");
return NULL;
}
graph->name = name; graph->name = name;
graph->buffer = buffer; graph->buffer = buffer;
graph->enabled = true; graph->enabled = true;

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@ -152,6 +152,12 @@ MsgBoxHandle overlayMsg_show(
const char * caption, const char * fmt, va_list args) const char * caption, const char * fmt, va_list args)
{ {
struct Msg * msg = malloc(sizeof(*msg)); struct Msg * msg = malloc(sizeof(*msg));
if (!msg)
{
DEBUG_ERROR("out of memory");
return NULL;
}
msg->caption = strdup(caption); msg->caption = strdup(caption);
msg->lines = stringlist_new(false); msg->lines = stringlist_new(false);
valloc_sprintf(&msg->message, fmt, args); valloc_sprintf(&msg->message, fmt, args);

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@ -26,6 +26,12 @@
struct ll * ll_new(void) struct ll * ll_new(void)
{ {
struct ll * list = malloc(sizeof(*list)); struct ll * list = malloc(sizeof(*list));
if (!list)
{
DEBUG_ERROR("out of memory");
return NULL;
}
list->head = NULL; list->head = NULL;
list->tail = NULL; list->tail = NULL;
list->count = 0; list->count = 0;
@ -45,6 +51,12 @@ void ll_free(struct ll * list)
void ll_push(struct ll * list, void * data) void ll_push(struct ll * list, void * data)
{ {
struct ll_item * item = malloc(sizeof(*item)); struct ll_item * item = malloc(sizeof(*item));
if (!item)
{
DEBUG_ERROR("out of memory");
return;
}
item->data = data; item->data = data;
item->next = NULL; item->next = NULL;

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@ -88,6 +88,12 @@ static char * int_toString(struct Option * opt)
{ {
int len = snprintf(NULL, 0, "%d", opt->value.x_int); int len = snprintf(NULL, 0, "%d", opt->value.x_int);
char * ret = malloc(len + 1); char * ret = malloc(len + 1);
if (!ret)
{
DEBUG_ERROR("out of memory");
return NULL;
}
sprintf(ret, "%d", opt->value.x_int); sprintf(ret, "%d", opt->value.x_int);
return ret; return ret;
} }
@ -101,6 +107,12 @@ static char * float_toString(struct Option * opt)
{ {
int len = snprintf(NULL, 0, "%f", opt->value.x_float); int len = snprintf(NULL, 0, "%f", opt->value.x_float);
char * ret = malloc(len + 1); char * ret = malloc(len + 1);
if (!ret)
{
DEBUG_ERROR("out of memory");
return NULL;
}
sprintf(ret, "%f", opt->value.x_float); sprintf(ret, "%f", opt->value.x_float);
return ret; return ret;
} }
@ -124,10 +136,22 @@ bool option_register(struct Option options[])
sizeof(*state.options) * (state.oCount + new) sizeof(*state.options) * (state.oCount + new)
); );
if (!state.options)
{
DEBUG_ERROR("out of memory");
return false;
}
for(int i = 0; options[i].type != OPTION_TYPE_NONE; ++i) for(int i = 0; options[i].type != OPTION_TYPE_NONE; ++i)
{ {
state.options[state.oCount + i] = malloc(sizeof(**state.options)); struct Option * o =
struct Option * o = state.options[state.oCount + i]; state.options[state.oCount + i] = malloc(sizeof(**state.options));
if (!o)
{
DEBUG_ERROR("out of memory");
return false;
}
memcpy(o, &options[i], sizeof(*o)); memcpy(o, &options[i], sizeof(*o));
if (!o->parser) if (!o->parser)
@ -186,7 +210,14 @@ bool option_register(struct Option options[])
if (o->type == OPTION_TYPE_STRING) if (o->type == OPTION_TYPE_STRING)
{ {
if (o->value.x_string) if (o->value.x_string)
{
o->value.x_string = strdup(o->value.x_string); o->value.x_string = strdup(o->value.x_string);
if (!o->value.x_string)
{
DEBUG_ERROR("out of memory");
return false;
}
}
} }
// add the option to the correct group for help printout // add the option to the correct group for help printout
@ -202,6 +233,11 @@ bool option_register(struct Option options[])
group->options, group->options,
sizeof(*group->options) * (group->count + 1) sizeof(*group->options) * (group->count + 1)
); );
if (!group->options)
{
DEBUG_ERROR("out of memory");
return false;
}
group->options[group->count] = o; group->options[group->count] = o;
int len = strlen(o->name); int len = strlen(o->name);
@ -218,6 +254,11 @@ bool option_register(struct Option options[])
state.groups, state.groups,
sizeof(*state.groups) * (state.gCount + 1) sizeof(*state.groups) * (state.gCount + 1)
); );
if (!state.groups)
{
DEBUG_ERROR("out of memory");
return false;
}
struct OptionGroup * group = &state.groups[state.gCount]; struct OptionGroup * group = &state.groups[state.gCount];
++state.gCount; ++state.gCount;
@ -239,7 +280,7 @@ void option_free(void)
for(int i = 0; i < state.oCount; ++i) for(int i = 0; i < state.oCount; ++i)
{ {
struct Option * o = state.options[i]; struct Option * o = state.options[i];
if (o->type == OPTION_TYPE_STRING) if (o->type == OPTION_TYPE_STRING && o->value.x_string)
free(o->value.x_string); free(o->value.x_string);
free(o); free(o);
} }

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@ -120,7 +120,7 @@ bool ivshmemOpenDev(struct IVSHMEM * dev, const char * shmDevice)
DEBUG_ASSERT(dev); DEBUG_ASSERT(dev);
unsigned int devSize; unsigned int devSize;
int devFd = -1; int devFd;
bool hasDMA; bool hasDMA;
dev->opaque = NULL; dev->opaque = NULL;

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@ -44,6 +44,12 @@ static void * threadWrapper(void * opaque)
bool lgCreateThread(const char * name, LGThreadFunction function, void * opaque, LGThread ** handle) bool lgCreateThread(const char * name, LGThreadFunction function, void * opaque, LGThread ** handle)
{ {
*handle = malloc(sizeof(**handle)); *handle = malloc(sizeof(**handle));
if (!*handle)
{
DEBUG_ERROR("out of memory");
return false;
}
(*handle)->name = name; (*handle)->name = name;
(*handle)->function = function; (*handle)->function = function;
(*handle)->opaque = opaque; (*handle)->opaque = opaque;

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@ -42,6 +42,12 @@ RingBuffer ringbuffer_newInternal(int length, size_t valueSize,
DEBUG_ASSERT(valueSize > 0 && valueSize < UINT32_MAX); DEBUG_ASSERT(valueSize > 0 && valueSize < UINT32_MAX);
struct RingBuffer * rb = calloc(1, sizeof(*rb) + valueSize * length); struct RingBuffer * rb = calloc(1, sizeof(*rb) + valueSize * length);
if (!rb)
{
DEBUG_ERROR("out of memory");
return NULL;
}
rb->length = length; rb->length = length;
rb->valueSize = valueSize; rb->valueSize = valueSize;
atomic_store(&rb->readPos , 0); atomic_store(&rb->readPos , 0);

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@ -19,6 +19,7 @@
*/ */
#include "common/runningavg.h" #include "common/runningavg.h"
#include "common/debug.h"
#include <stdlib.h> #include <stdlib.h>
@ -33,6 +34,12 @@ struct RunningAvg
RunningAvg runningavg_new(int length) RunningAvg runningavg_new(int length)
{ {
struct RunningAvg * ra = calloc(1, sizeof(*ra) + sizeof(*ra->values) * length); struct RunningAvg * ra = calloc(1, sizeof(*ra) + sizeof(*ra->values) * length);
if (!ra)
{
DEBUG_ERROR("out of memory");
return NULL;
}
ra->length = length; ra->length = length;
return ra; return ra;
} }

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@ -20,6 +20,7 @@
#include "common/stringlist.h" #include "common/stringlist.h"
#include "common/vector.h" #include "common/vector.h"
#include "common/debug.h"
#include <stdlib.h> #include <stdlib.h>
@ -32,6 +33,12 @@ struct StringList
StringList stringlist_new(bool owns_strings) StringList stringlist_new(bool owns_strings)
{ {
StringList sl = malloc(sizeof(*sl)); StringList sl = malloc(sizeof(*sl));
if (!sl)
{
DEBUG_ERROR("out of memory");
return NULL;
}
sl->owns_strings = owns_strings; sl->owns_strings = owns_strings;
if (!vector_create(&sl->vector, sizeof(char *), 32)) if (!vector_create(&sl->vector, sizeof(char *), 32))