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[client] egl: use the pitch to calculate the new width for rgb24
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@ -350,7 +350,7 @@ bool egl_desktopSetup(EGL_Desktop * desktop, const LG_RendererFormat format)
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// 32-bit texture to load the data, so we need to alter the width for the
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// 32-bit texture to load the data, so we need to alter the width for the
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// different bpp
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// different bpp
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desktop->format.dataWidth =
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desktop->format.dataWidth =
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desktop->format.dataWidth / 4 * 3;
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desktop->format.pitch / 4;
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break;
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break;
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default:
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default:
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