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[client] transport: introduce pluggable frame transports
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Move shared-memory ownership, LGMP session handling, queue access, and DMA setup behind a transport interface. The LGMP backend preserves the existing zero-copy frame and DMA paths while owning its lgmp:* options. Expose the initialized EGL context through a versioned renderer interop record for future accelerated decode backends. Add an LGMP-independent, deterministic test transport for graphics-pipeline validation.
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@@ -23,7 +23,6 @@
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#include "common/util.h"
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#include "common/array.h"
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#include "common/debug.h"
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#include "common/KVMFR.h"
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#include "common/option.h"
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#include "common/sysinfo.h"
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#include "common/rects.h"
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@@ -57,7 +56,7 @@
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#define MAX_BUFFER_AGE 3
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#define DESKTOP_DAMAGE_COUNT 4
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#define DESKTOP_DAMAGE_MARGIN 1
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#define MAX_ACCUMULATED_DAMAGE ((KVMFR_MAX_DAMAGE_RECTS + MAX_OVERLAY_RECTS + 2) * MAX_BUFFER_AGE)
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#define MAX_ACCUMULATED_DAMAGE ((LG_MAX_FRAME_DAMAGE_RECTS + MAX_OVERLAY_RECTS + 2) * MAX_BUFFER_AGE)
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#define IDX_AGO(counter, i, total) (((counter) + (total) - (i)) % (total))
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struct Options
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@@ -361,6 +360,23 @@ static bool egl_supports(LG_Renderer * renderer, LG_RendererSupport flag)
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}
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}
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static bool egl_getInterop(LG_Renderer * renderer,
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LG_RendererInterop * interop)
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{
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struct Inst * this = UPCAST(struct Inst, renderer);
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if (!this->display || !this->context || !this->configs ||
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interop->size < sizeof(*interop))
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return false;
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interop->version = LG_RENDERER_INTEROP_VERSION;
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interop->type = LG_RENDERER_INTEROP_EGL;
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interop->egl.display = this->display;
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interop->egl.config = this->configs;
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interop->egl.shareContext = this->context;
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interop->egl.dmaBufImport = this->dmaSupport;
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return true;
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}
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static void egl_onRestart(LG_Renderer * renderer)
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{
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struct Inst * this = UPCAST(struct Inst, renderer);
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@@ -598,7 +614,7 @@ static bool egl_onMouseShape(LG_Renderer * renderer, const LG_RendererCursor cur
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}
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static void egl_onMouseColorTransform(LG_Renderer * renderer,
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const KVMFRColorTransform * transform)
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const LGColorTransform * transform)
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{
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struct Inst * this = UPCAST(struct Inst, renderer);
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egl_cursorSetColorTransform(this->cursor, transform);
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@@ -753,7 +769,7 @@ static bool egl_onFrame(LG_Renderer * renderer, const FrameBuffer * frame, int d
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if (unlikely(
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damage->count == -1 ||
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damageRectsCount == 0 ||
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damage->count + damageRectsCount >= KVMFR_MAX_DAMAGE_RECTS))
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damage->count + damageRectsCount >= LG_MAX_FRAME_DAMAGE_RECTS))
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{
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damage->count = -1;
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}
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@@ -1441,7 +1457,7 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
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egl_damageRender(this->damage, rotate, newFrame ? desktopDamage : NULL) |
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invalidateWindow;
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struct Rect damage[KVMFR_MAX_DAMAGE_RECTS + MAX_OVERLAY_RECTS + 2];
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struct Rect damage[LG_MAX_FRAME_DAMAGE_RECTS + MAX_OVERLAY_RECTS + 2];
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int damageIdx = app_renderOverlay(damage, MAX_OVERLAY_RECTS);
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if (unlikely(damageIdx != 0))
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{
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@@ -1631,6 +1647,7 @@ struct LG_RendererOps LGR_EGL =
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.initialize = egl_initialize,
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.deinitialize = egl_deinitialize,
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.supports = egl_supports,
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.getInterop = egl_getInterop,
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.onRestart = egl_onRestart,
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.onResize = egl_onResize,
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.onMouseShape = egl_onMouseShape,
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