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[client] egl: determine mouse scale using both horiz and vert size
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@ -481,7 +481,9 @@ static void egl_onResize(LG_Renderer * renderer, const int width, const int heig
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if (this->scalePointer)
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{
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float scale = max(1.0f,
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this->formatValid ? (float)this->format.width / this->width : 1.0f);
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this->formatValid ?
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max((float)this->format.width / this->width, (float)this->format.height / this->height)
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: 1.0f);
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egl_cursorSetScale(this->cursor, scale);
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}
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