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	[common] paths: add library to manage platform-specific paths
This abstracts away stuff like XDG base directory specification. Currently, this is implemented for Linux only.
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								common/include/common/paths.h
									
									
									
									
									
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										28
									
								
								common/include/common/paths.h
									
									
									
									
									
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					/**
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					 * Looking Glass
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					 * Copyright (C) 2017-2021 The Looking Glass Authors
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					 * https://looking-glass.io
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					 *
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					 * This program is free software; you can redistribute it and/or modify it
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					 * under the terms of the GNU General Public License as published by the Free
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					 * Software Foundation; either version 2 of the License, or (at your option)
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					 * any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful, but WITHOUT
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					 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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					 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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					 * more details.
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					 *
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					 * You should have received a copy of the GNU General Public License along
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					 * with this program; if not, write to the Free Software Foundation, Inc., 59
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					 * Temple Place, Suite 330, Boston, MA 02111-1307 USA
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					 */
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					#ifndef _H_LG_COMMON_DIRS_
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					#define _H_LG_COMMON_DIRS_
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					void lgPathsInit(const char * appName);
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					const char * lgConfigDir(void);
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					const char * lgDataDir(void);
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					#endif
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@@ -14,6 +14,7 @@ add_library(lg_common_platform_code STATIC
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    event.c
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					    event.c
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    ivshmem.c
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					    ivshmem.c
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    time.c
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					    time.c
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					    paths.c
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)
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					)
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if(ENABLE_BACKTRACE)
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					if(ENABLE_BACKTRACE)
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										90
									
								
								common/src/platform/linux/paths.c
									
									
									
									
									
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										90
									
								
								common/src/platform/linux/paths.c
									
									
									
									
									
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							@@ -0,0 +1,90 @@
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					/**
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					 * Looking Glass
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					 * Copyright (C) 2017-2021 The Looking Glass Authors
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					 * https://looking-glass.io
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					 *
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					 * This program is free software; you can redistribute it and/or modify it
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					 * under the terms of the GNU General Public License as published by the Free
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					 * Software Foundation; either version 2 of the License, or (at your option)
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					 * any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful, but WITHOUT
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					 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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					 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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					 * more details.
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					 *
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					 * You should have received a copy of the GNU General Public License along
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					 * with this program; if not, write to the Free Software Foundation, Inc., 59
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					 * Temple Place, Suite 330, Boston, MA 02111-1307 USA
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					 */
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					#include "common/paths.h"
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					#include "common/debug.h"
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					#include <errno.h>
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					#include <linux/limits.h>
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					#include <pwd.h>
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					#include <string.h>
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					#include <sys/stat.h>
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					#include <unistd.h>
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					static char configDir[PATH_MAX];
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					static char dataDir[PATH_MAX];
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					static void ensureDir(char * path, mode_t mode)
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					{
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					  struct stat st;
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					  if (stat(path, &st) >= 0)
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					  {
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					    if (S_ISDIR(st.st_mode))
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					      return;
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					    DEBUG_ERROR("Expected to be a directory: %s", path);
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					    exit(2);
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					  }
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					  for (char * p = strchr(path + 1, '/'); p; p = strchr(p + 1, '/')) {
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					    *p = '\0';
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					    if (mkdir(path, mode) < 0 && errno != EEXIST)
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					    {
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					      *p = '/';
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					      DEBUG_ERROR("Failed to create directory: %s", path);
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					      return;
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					    }
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					    *p = '/';
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					  }
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					  if (mkdir(path, mode) < 0 && errno != EEXIST)
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					    DEBUG_ERROR("Failed to create directory: %s", path);
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					}
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					void lgPathsInit(const char * appName)
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					{
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					  const char * home = getenv("HOME");
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					  if (!home)
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					    home = getpwuid(getuid())->pw_dir;
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					  const char * dir;
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					  if ((dir = getenv("XDG_CONFIG_HOME")) != NULL)
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					    snprintf(configDir, sizeof(configDir), "%s/%s", dir, appName);
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					  else
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					    snprintf(configDir, sizeof(configDir), "%s/.config/%s", home, appName);
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					  if ((dir = getenv("XDG_DATA_HOME")) != NULL)
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					    snprintf(dataDir, sizeof(configDir), "%s/%s", dir, appName);
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					  else
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					    snprintf(dataDir, sizeof(configDir), "%s/.local/share/%s", home, appName);
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					  ensureDir(configDir, S_IRWXU);
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					  ensureDir(dataDir,   S_IRWXU);
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					}
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					const char * lgConfigDir(void)
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					{
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					  return configDir;
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					}
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					const char * lgDataDir(void)
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					{
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					  return dataDir;
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					}
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