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[client] audio: remove more debug output spam
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@ -102,7 +102,6 @@ void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
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lastSampleRate = sampleRate;
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lastSampleRate = sampleRate;
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audio.playback.started = true;
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audio.playback.started = true;
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DEBUG_INFO("%d channels @ %dHz", channels, sampleRate);
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audio.audioDev->playback.start(channels, sampleRate);
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audio.audioDev->playback.start(channels, sampleRate);
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// if a volume level was stored, set it before we return
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// if a volume level was stored, set it before we return
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