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https://github.com/gnif/LookingGlass.git
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[client] added input state debugging
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68212b8609
commit
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@ -47,6 +47,11 @@ struct KVMGFXState
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SDL_sem * cpySem;
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SDL_sem * cpySem;
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SDL_Thread * cpyThreads[COPY_THREADS];
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SDL_Thread * cpyThreads[COPY_THREADS];
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CopyJob cpyJobs [COPY_THREADS];
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CopyJob cpyJobs [COPY_THREADS];
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#ifdef DEBUG_INPUT_STATE
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uint8_t kb[(SDL_NUM_SCANCODES / sizeof(uint8_t))+1];
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bool mouse[10];
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#endif
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};
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};
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struct KVMGFXState state;
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struct KVMGFXState state;
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@ -438,6 +443,23 @@ int eventThread(void * arg)
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serverMode = !serverMode;
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serverMode = !serverMode;
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spice_mouse_mode(serverMode);
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spice_mouse_mode(serverMode);
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SDL_SetRelativeMouseMode(serverMode);
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SDL_SetRelativeMouseMode(serverMode);
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#ifdef DEBUG_INPUT_STATE
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DEBUG_INFO("mouse state:");
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for (unsigned int i = 0; i < sizeof(state.mouse) / sizeof(bool); ++i)
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{
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if (state.mouse[i])
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DEBUG_INFO("0x%02x", i);
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}
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DEBUG_INFO("keyboard state:");
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for (unsigned int i = 0; i < SDL_NUM_SCANCODES; ++i)
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{
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unsigned int block = i / 8;
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if (state.kb[block] & (1 << (i - block * 8)))
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DEBUG_INFO("0x%02x", i);
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}
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#endif
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break;
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break;
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}
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}
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@ -445,6 +467,11 @@ int eventThread(void * arg)
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if (scancode == 0)
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if (scancode == 0)
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break;
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break;
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#ifdef DEBUG_INPUT_STATE
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uint16_t block = scancode / 8;
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state.kb[block] |= 1 << (scancode - block * 8);
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#endif
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spice_key_down(scancode);
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spice_key_down(scancode);
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break;
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break;
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}
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}
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@ -460,6 +487,11 @@ int eventThread(void * arg)
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if (scancode == 0)
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if (scancode == 0)
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break;
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break;
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#ifdef DEBUG_INPUT_STATE
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uint16_t block = scancode / 8;
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state.kb[block] &= ~(1 << (scancode - block * 8));
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#endif
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spice_key_up(scancode);
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spice_key_up(scancode);
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break;
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break;
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}
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}
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@ -483,11 +515,17 @@ int eventThread(void * arg)
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break;
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONDOWN:
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#ifdef DEBUG_INPUT_STATE
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state.mouse[event.button.button] = true;
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#endif
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spice_mouse_position(event.button.x, event.button.y);
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spice_mouse_position(event.button.x, event.button.y);
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spice_mouse_press(event.button.button);
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spice_mouse_press(event.button.button);
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break;
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break;
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEBUTTONUP:
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#ifdef DEBUG_INPUT_STATE
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state.mouse[event.button.button] = false;
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#endif
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spice_mouse_position(event.button.x, event.button.y);
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spice_mouse_position(event.button.x, event.button.y);
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spice_mouse_release(event.button.button);
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spice_mouse_release(event.button.button);
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break;
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break;
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