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https://github.com/gnif/LookingGlass.git
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c4001c727a
commit
30ea57c644
@ -83,6 +83,8 @@ struct AppState
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uint64_t renderTime;
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uint64_t frameCount;
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uint64_t renderCount;
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KeybindHandle kbFS;
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};
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typedef struct RenderOpts
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@ -1000,6 +1002,22 @@ static bool try_renderer(const int index, const LG_RendererParams lgrParams, Uin
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return true;
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}
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void toggle_fullscreen(SDL_Scancode key, void * opaque)
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{
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SDL_SetWindowFullscreen(state.window, params.fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP);
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params.fullscreen = !params.fullscreen;
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}
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static void register_key_binds()
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{
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state.kbFS = app_register_keybind(SDL_SCANCODE_F, toggle_fullscreen, NULL);
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}
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static void release_key_binds()
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{
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app_release_keybind(&state.kbFS);
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}
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int run()
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{
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DEBUG_INFO("Looking Glass (" BUILD_VERSION ")");
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@ -1117,6 +1135,8 @@ int run()
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// ensure renderer viewport is aware of the current window size
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updatePositionInfo();
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register_key_binds();
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// set the compositor hint to bypass for low latency
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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@ -1942,7 +1962,9 @@ int main(int argc, char * argv[])
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SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
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}
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register_key_binds();
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const int ret = run();
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release_key_binds();
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free(params.shmFile);
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free(params.spiceHost);
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