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[idd] project: organize driver sources by responsibility
Group the IDD sources and Visual Studio filters by subsystem. Split the device and swap-chain implementations into focused units, rename the context classes, and reduce header coupling.
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idd/LGIdd/display/CMonitorManager.h
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89
idd/LGIdd/display/CMonitorManager.h
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include <Windows.h>
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#include <wdf.h>
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#include <IddCx.h>
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#include <atomic>
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#include <vector>
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#include "config/CSettings.h"
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class CDeviceContext;
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class CMonitorManager
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{
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public:
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enum class ReplugAction
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{
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NONE,
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CREATE,
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};
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enum class DeferredAction
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{
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NONE,
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CREATE,
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REPLUG,
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};
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struct ReadyAction
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{
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CSettings::DisplayMode mode = {};
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bool setMode = false;
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bool replug = false;
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};
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private:
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IDDCX_MONITOR m_monitor = nullptr;
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// Guards the monitor/replug/swap-chain state. These values are touched by
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// IddCx callback threads, the swap-chain thread, and the LGMP timer.
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SRWLOCK m_lock = SRWLOCK_INIT;
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bool m_replugMonitor = false;
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bool m_replugPending = false;
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bool m_monitorDeparted = false;
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bool m_swapChainAssigned = false;
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bool m_swapChainReady = false;
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bool m_waitForSwapChainRelease = false;
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CSettings::DisplayMode m_setMode = {};
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bool m_doSetMode = false;
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std::atomic<LONG> m_createQueued = 0;
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std::atomic<LONG> m_replugQueued = 0;
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public:
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void Create(UINT connectorIndex, IDDCX_ADAPTER adapter,
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std::vector<BYTE> edid, CDeviceContext * owner);
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ReplugAction Replug();
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void RequestMode(const CSettings::DisplayMode& mode);
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void OnDestroyed(IDDCX_MONITOR monitor);
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void OnSwapChainAssigned();
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void OnSwapChainReleased();
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ReadyAction OnSwapChainReady();
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void QueueReplug();
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DeferredAction TakeDeferredAction();
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};
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