mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-09 08:41:31 +00:00
[idd] project: organize driver sources by responsibility
Group the IDD sources and Visual Studio filters by subsystem. Split the device and swap-chain implementations into focused units, rename the context classes, and reduce header coupling.
This commit is contained in:
252
idd/LGIdd/display/CMonitorManager.cpp
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252
idd/LGIdd/display/CMonitorManager.cpp
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "display/CMonitorManager.h"
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#include "display/monitor/Context.h"
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#include "CDebug.h"
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void CMonitorManager::Create(UINT connectorIndex, IDDCX_ADAPTER adapter,
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std::vector<BYTE> edid, CDeviceContext * owner)
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{
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DEBUG_INFO("Creating monitor on connector %u", connectorIndex);
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// We support a single monitor; never create a second one if one already
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// exists (a replug must clear m_monitor via departure first).
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AcquireSRWLockExclusive(&m_lock);
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const bool haveMonitor = m_monitor != WDF_NO_HANDLE;
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ReleaseSRWLockExclusive(&m_lock);
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if (haveMonitor)
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{
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DEBUG_WARN("FinishInit skipped: a monitor already exists");
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return;
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}
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WDF_OBJECT_ATTRIBUTES attr;
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WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&attr, CMonitorContextWrapper);
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DEBUG_INFO("Using %llu-byte monitor EDID",
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(unsigned long long)edid.size());
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IDDCX_MONITOR_INFO info = {};
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info.Size = sizeof(info);
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info.MonitorType = DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI;
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info.ConnectorIndex = connectorIndex;
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info.MonitorDescription.Size = sizeof(info.MonitorDescription);
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info.MonitorDescription.Type = IDDCX_MONITOR_DESCRIPTION_TYPE_EDID;
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info.MonitorDescription.DataSize = (UINT)edid.size();
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info.MonitorDescription.pData = edid.empty() ? nullptr : edid.data();
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HRESULT hr = CoCreateGuid(&info.MonitorContainerId);
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if (FAILED(hr))
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{
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DEBUG_ERROR_HR(hr, "Failed to create the monitor container ID");
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return;
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}
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IDARG_IN_MONITORCREATE create = {};
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create.ObjectAttributes = &attr;
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create.pMonitorInfo = &info;
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IDARG_OUT_MONITORCREATE createOut = {};
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NTSTATUS status = IddCxMonitorCreate(adapter, &create, &createOut);
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if (!NT_SUCCESS(status))
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{
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DEBUG_ERROR_HR(status, "IddCxMonitorCreate Failed");
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return;
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}
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DEBUG_INFO("Monitor object created (%p)", createOut.MonitorObject);
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AcquireSRWLockExclusive(&m_lock);
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m_monitor = createOut.MonitorObject;
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ReleaseSRWLockExclusive(&m_lock);
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auto * wrapper = WdfObjectGet_CMonitorContextWrapper(m_monitor);
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wrapper->context = new CMonitorContext(m_monitor, owner);
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IDARG_OUT_MONITORARRIVAL out = {};
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status = IddCxMonitorArrival(m_monitor, &out);
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if (FAILED(status))
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{
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DEBUG_ERROR_HR(status, "IddCxMonitorArrival Failed");
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return;
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}
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DEBUG_INFO("Monitor arrival reported successfully");
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}
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CMonitorManager::ReplugAction CMonitorManager::Replug()
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{
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AcquireSRWLockExclusive(&m_lock);
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if (m_replugMonitor || (m_swapChainAssigned && !m_swapChainReady))
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{
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// Coalesce changes received while a swap chain is being initialized, the
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// old one is draining, or its replacement is being initialized.
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m_replugPending = true;
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ReleaseSRWLockExclusive(&m_lock);
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return ReplugAction::NONE;
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}
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IDDCX_MONITOR monitor = m_monitor;
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if (monitor == WDF_NO_HANDLE)
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{
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m_replugMonitor = true;
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m_monitorDeparted = true;
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ReleaseSRWLockExclusive(&m_lock);
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// Either no monitor yet, or one is already pending; build it now and
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// cancel any queued rebuild so we do not create two.
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m_createQueued.store(0);
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return ReplugAction::CREATE;
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}
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// Clear the handle before departing so nothing calls an IddCx monitor API
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// on a departing/destroyed handle. Create publishes the new one.
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m_replugMonitor = true;
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m_monitorDeparted = false;
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m_waitForSwapChainRelease = m_swapChainAssigned;
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m_monitor = nullptr;
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ReleaseSRWLockExclusive(&m_lock);
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DEBUG_TRACE("ReplugMonitor");
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NTSTATUS status = IddCxMonitorDeparture(monitor);
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if (!NT_SUCCESS(status))
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{
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AcquireSRWLockExclusive(&m_lock);
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m_replugMonitor = false;
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m_replugPending = false;
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m_monitorDeparted = false;
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m_waitForSwapChainRelease = false;
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m_monitor = monitor;
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ReleaseSRWLockExclusive(&m_lock);
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DEBUG_ERROR("IddCxMonitorDeparture Failed (0x%08x)", status);
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return ReplugAction::NONE;
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}
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AcquireSRWLockExclusive(&m_lock);
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m_monitorDeparted = true;
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const bool rebuild = !m_waitForSwapChainRelease;
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ReleaseSRWLockExclusive(&m_lock);
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// If there was no swap chain there will be no unassign callback to queue
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// the rebuild. Otherwise OnSwapChainReleased does so after teardown drains.
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if (rebuild)
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m_createQueued.store(1);
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return ReplugAction::NONE;
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}
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void CMonitorManager::RequestMode(const CSettings::DisplayMode& mode)
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{
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AcquireSRWLockExclusive(&m_lock);
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m_setMode = mode;
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m_doSetMode = true;
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ReleaseSRWLockExclusive(&m_lock);
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}
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void CMonitorManager::OnDestroyed(IDDCX_MONITOR monitor)
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{
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AcquireSRWLockExclusive(&m_lock);
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if (m_monitor == monitor)
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m_monitor = nullptr;
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ReleaseSRWLockExclusive(&m_lock);
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}
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void CMonitorManager::OnSwapChainAssigned()
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{
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AcquireSRWLockExclusive(&m_lock);
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m_swapChainAssigned = true;
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m_swapChainReady = false;
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ReleaseSRWLockExclusive(&m_lock);
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}
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void CMonitorManager::OnSwapChainReleased()
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{
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bool rebuild = false;
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AcquireSRWLockExclusive(&m_lock);
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m_swapChainAssigned = false;
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m_swapChainReady = false;
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if (m_replugMonitor && m_waitForSwapChainRelease)
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{
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m_waitForSwapChainRelease = false;
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rebuild = m_monitorDeparted;
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}
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ReleaseSRWLockExclusive(&m_lock);
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if (rebuild)
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m_createQueued.store(1);
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}
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CMonitorManager::ReadyAction CMonitorManager::OnSwapChainReady()
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{
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ReadyAction action = {};
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bool replug = false;
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AcquireSRWLockExclusive(&m_lock);
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m_swapChainReady = true;
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if (m_replugMonitor)
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{
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m_replugMonitor = false;
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m_monitorDeparted = false;
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if (m_replugPending)
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{
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m_replugPending = false;
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replug = true;
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}
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}
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else if (m_replugPending)
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{
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m_replugPending = false;
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replug = true;
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}
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// Do not consume the requested mode on an intermediate replacement swap
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// chain. The last coalesced replug must be the one that applies it.
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if (!replug && m_doSetMode)
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{
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action.mode = m_setMode;
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m_doSetMode = false;
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action.setMode = true;
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}
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ReleaseSRWLockExclusive(&m_lock);
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action.replug = replug;
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return action;
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}
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void CMonitorManager::QueueReplug()
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{
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m_replugQueued.store(1);
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}
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CMonitorManager::DeferredAction CMonitorManager::TakeDeferredAction()
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{
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if (m_createQueued.exchange(0))
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return DeferredAction::CREATE;
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if (m_replugQueued.exchange(0))
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return DeferredAction::REPLUG;
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return DeferredAction::NONE;
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}
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