[idd] project: organize driver sources by responsibility

Group the IDD sources and Visual Studio filters by subsystem.

Split the device and swap-chain implementations into focused units,
rename the context classes, and reduce header coupling.
This commit is contained in:
Geoffrey McRae
2026-08-07 14:38:36 +10:00
parent 3ddc199bec
commit 30a1383d5e
76 changed files with 5067 additions and 3923 deletions

59
idd/LGIdd/display/CEdid.h Normal file
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/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <Windows.h>
#include <stdint.h>
#include <vector>
#include "config/CSettings.h"
class CEdid
{
public:
struct Timing
{
DWORD hActive;
DWORD hBlank;
DWORD hFront;
DWORD hSync;
DWORD vActive;
DWORD vBlank;
DWORD vFront;
DWORD vSync;
UINT64 pixelClock;
};
void Build(bool hdr);
static bool GetTiming(Timing& timing,
const CSettings::DisplayMode& mode);
const BYTE* Data() const { return m_data.empty() ? nullptr : m_data.data(); }
UINT Size() const { return (UINT)m_data.size(); }
private:
std::vector<BYTE> m_data;
static void SetChecksum(BYTE* block);
static bool WriteDetailedTiming(BYTE* dtd, const CSettings::DisplayMode& mode);
static void WriteMonitorName(BYTE* desc, const char* name);
};