mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-25 23:07:18 +00:00
[client] displayserver: move screensaver handling into displayservers
This also makes Wayland idle inhibition respect noScreensaver setting.
This commit is contained in:
parent
44a949f5c6
commit
2f11024db8
@ -222,6 +222,16 @@ static void sdlRealignPointer(void)
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app_handleMouseNormal(0, 0);
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app_handleMouseNormal(0, 0);
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}
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}
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static void sdlInhibitIdle(void)
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{
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SDL_DisableScreenSaver();
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}
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static void sdlUninhibitIdle(void)
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{
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SDL_EnableScreenSaver();
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}
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struct LG_DisplayServerOps LGDS_SDL =
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struct LG_DisplayServerOps LGDS_SDL =
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{
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{
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.subsystem = SDL_SYSWM_UNKNOWN,
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.subsystem = SDL_SYSWM_UNKNOWN,
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@ -238,6 +248,8 @@ struct LG_DisplayServerOps LGDS_SDL =
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.ungrabKeyboard = sdlUngrabKeyboard,
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.ungrabKeyboard = sdlUngrabKeyboard,
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.warpPointer = sdlWarpPointer,
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.warpPointer = sdlWarpPointer,
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.realignPointer = sdlRealignPointer,
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.realignPointer = sdlRealignPointer,
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.inhibitIdle = sdlInhibitIdle,
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.uninhibitIdle = sdlUninhibitIdle,
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/* SDL does not have clipboard support */
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/* SDL does not have clipboard support */
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.cbInit = NULL,
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.cbInit = NULL,
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@ -206,14 +206,14 @@ static const struct wl_pointer_listener pointerListener = {
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.axis = pointerAxisHandler,
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.axis = pointerAxisHandler,
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};
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};
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static void inhibitIdle(void)
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static void waylandInhibitIdle(void)
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{
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{
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if (wm.idleInhibitManager && !wm.idleInhibitor)
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if (wm.idleInhibitManager && !wm.idleInhibitor)
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wm.idleInhibitor = zwp_idle_inhibit_manager_v1_create_inhibitor(
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wm.idleInhibitor = zwp_idle_inhibit_manager_v1_create_inhibitor(
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wm.idleInhibitManager, wm.surface);
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wm.idleInhibitManager, wm.surface);
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}
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}
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static void uninhibitIdle(void)
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static void waylandUninhibitIdle(void)
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{
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{
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if (wm.idleInhibitor)
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if (wm.idleInhibitor)
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{
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{
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@ -238,14 +238,12 @@ static void keyboardEnterHandler(void * data, struct wl_keyboard * keyboard,
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uint32_t * key;
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uint32_t * key;
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wl_array_for_each(key, keys)
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wl_array_for_each(key, keys)
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app_handleKeyPress(*key);
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app_handleKeyPress(*key);
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inhibitIdle();
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}
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}
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static void keyboardLeaveHandler(void * data, struct wl_keyboard * keyboard,
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static void keyboardLeaveHandler(void * data, struct wl_keyboard * keyboard,
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uint32_t serial, struct wl_surface * surface)
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uint32_t serial, struct wl_surface * surface)
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{
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{
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uninhibitIdle();
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// Do nothing.
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}
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}
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static void keyboardKeyHandler(void * data, struct wl_keyboard * keyboard,
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static void keyboardKeyHandler(void * data, struct wl_keyboard * keyboard,
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@ -473,7 +471,7 @@ static void waylandFree(void)
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if (wm.idleInhibitManager)
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if (wm.idleInhibitManager)
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{
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{
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uninhibitIdle();
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waylandUninhibitIdle();
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zwp_idle_inhibit_manager_v1_destroy(wm.idleInhibitManager);
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zwp_idle_inhibit_manager_v1_destroy(wm.idleInhibitManager);
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}
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}
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@ -862,6 +860,8 @@ struct LG_DisplayServerOps LGDS_Wayland =
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.ungrabKeyboard = waylandUngrabKeyboard,
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.ungrabKeyboard = waylandUngrabKeyboard,
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.warpPointer = waylandWarpPointer,
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.warpPointer = waylandWarpPointer,
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.realignPointer = waylandRealignPointer,
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.realignPointer = waylandRealignPointer,
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.inhibitIdle = waylandInhibitIdle,
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.uninhibitIdle = waylandUninhibitIdle,
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.cbInit = waylandCBInit,
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.cbInit = waylandCBInit,
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.cbNotice = waylandCBNotice,
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.cbNotice = waylandCBNotice,
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@ -850,6 +850,10 @@ struct LG_DisplayServerOps LGDS_X11 =
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.ungrabKeyboard = x11UngrabKeyboard,
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.ungrabKeyboard = x11UngrabKeyboard,
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.warpPointer = x11WarpPointer,
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.warpPointer = x11WarpPointer,
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/* Use SDL implementation for now */
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.inhibitIdle = NULL,
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.uninhibitIdle = NULL,
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.cbInit = x11CBInit,
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.cbInit = x11CBInit,
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.cbNotice = x11CBNotice,
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.cbNotice = x11CBNotice,
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.cbRelease = x11CBRelease,
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.cbRelease = x11CBRelease,
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@ -100,6 +100,10 @@ struct LG_DisplayServerOps
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* deltas */
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* deltas */
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void (*realignPointer)();
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void (*realignPointer)();
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/* called to disable/enable the screensaver */
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void (*inhibitIdle)();
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void (*uninhibitIdle)();
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/* clipboard support */
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/* clipboard support */
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bool (* cbInit)(void);
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bool (* cbInit)(void);
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void (* cbNotice)(LG_ClipboardData type);
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void (* cbNotice)(LG_ClipboardData type);
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@ -1816,6 +1816,8 @@ static int lg_run(void)
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SET_FALLBACK(ungrabKeyboard);
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SET_FALLBACK(ungrabKeyboard);
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SET_FALLBACK(warpPointer);
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SET_FALLBACK(warpPointer);
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SET_FALLBACK(realignPointer);
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SET_FALLBACK(realignPointer);
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SET_FALLBACK(inhibitIdle);
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SET_FALLBACK(uninhibitIdle);
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SET_FALLBACK(cbInit);
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SET_FALLBACK(cbInit);
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SET_FALLBACK(cbNotice);
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SET_FALLBACK(cbNotice);
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SET_FALLBACK(cbRelease);
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SET_FALLBACK(cbRelease);
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@ -1829,7 +1831,7 @@ static int lg_run(void)
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return -1;
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return -1;
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}
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}
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if (!params.noScreensaver)
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// Allow screensavers for now: we will enable and disable as needed.
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SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
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SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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@ -1961,6 +1963,9 @@ static int lg_run(void)
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if (!params.center)
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if (!params.center)
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SDL_SetWindowPosition(g_state.window, params.x, params.y);
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SDL_SetWindowPosition(g_state.window, params.x, params.y);
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if (!params.noScreensaver)
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g_state.ds->inhibitIdle();
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// ensure the initial window size is stored in the state
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// ensure the initial window size is stored in the state
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SDL_GetWindowSize(g_state.window, &g_state.windowW, &g_state.windowH);
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SDL_GetWindowSize(g_state.window, &g_state.windowW, &g_state.windowH);
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