[client] egl: implement frame damage display

This commit is contained in:
Quantum
2021-07-15 06:04:25 -04:00
committed by Geoffrey McRae
parent 12cb3e512f
commit 2b3f31700b
6 changed files with 287 additions and 7 deletions

View File

@@ -19,6 +19,8 @@ make_object(
shader/cursor.vert
shader/cursor_rgb.frag
shader/cursor_mono.frag
shader/damage.vert
shader/damage.frag
shader/fps.vert
shader/fps.frag
shader/fps_bg.frag
@@ -52,6 +54,7 @@ add_library(renderer_EGL STATIC
draw.c
splash.c
alert.c
damage.c
${EGL_SHADER_OBJS}
"${EGL_SHADER_INCS}/desktop_rgb.def.h"
${PROJECT_TOP}/repos/cimgui/imgui/backends/imgui_impl_opengl3.cpp