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[host] removed unused shader view
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@@ -57,7 +57,6 @@ private:
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ID3D11Texture2DPtr m_targetTexture;
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ID3D11RenderTargetViewPtr m_renderView;
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ID3D11ShaderResourceViewPtr m_shaderView;
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ID3D11InputLayoutPtr m_layout;
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ID3D11VertexShaderPtr m_vertexShader;
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ID3D11PixelShaderPtr m_pixelShader;
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