[client] egl: refactor to use project naming standard

This commit is contained in:
Geoffrey McRae
2021-08-08 17:16:10 +10:00
parent f4a925a750
commit 266ad27998
23 changed files with 292 additions and 283 deletions

View File

@@ -37,7 +37,7 @@
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0')
#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H')
bool eglTexUtilGetFormat(const EGL_TexSetup * setup, EGL_TexFormat * fmt)
bool egl_texUtilGetFormat(const EGL_TexSetup * setup, EGL_TexFormat * fmt)
{
switch(setup->pixFmt)
{
@@ -87,7 +87,7 @@ bool eglTexUtilGetFormat(const EGL_TexSetup * setup, EGL_TexFormat * fmt)
return true;
}
bool eglTexUtilGenBuffers(const EGL_TexFormat * fmt, EGL_TexBuffer * buffers,
bool egl_texUtilGenBuffers(const EGL_TexFormat * fmt, EGL_TexBuffer * buffers,
int count)
{
for(int i = 0; i < count; ++i)
@@ -106,14 +106,14 @@ bool eglTexUtilGenBuffers(const EGL_TexFormat * fmt, EGL_TexBuffer * buffers,
GL_MAP_COHERENT_BIT_EXT
);
if (!eglTexUtilMapBuffer(buffer))
if (!egl_texUtilMapBuffer(buffer))
return false;
}
return true;
}
void eglTexUtilFreeBuffers(EGL_TexBuffer * buffers, int count)
void egl_texUtilFreeBuffers(EGL_TexBuffer * buffers, int count)
{
for(int i = 0; i < count; ++i)
{
@@ -122,13 +122,13 @@ void eglTexUtilFreeBuffers(EGL_TexBuffer * buffers, int count)
if (!buffer->pbo)
continue;
eglTexUtilUnmapBuffer(buffer);
egl_texUtilUnmapBuffer(buffer);
glDeleteBuffers(1, &buffer->pbo);
buffer->pbo = 0;
}
}
bool eglTexUtilMapBuffer(EGL_TexBuffer * buffer)
bool egl_texUtilMapBuffer(EGL_TexBuffer * buffer)
{
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer->pbo);
buffer->map = glMapBufferRange(
@@ -148,7 +148,7 @@ bool eglTexUtilMapBuffer(EGL_TexBuffer * buffer)
return buffer->map;
}
void eglTexUtilUnmapBuffer(EGL_TexBuffer * buffer)
void egl_texUtilUnmapBuffer(EGL_TexBuffer * buffer)
{
if (!buffer->map)
return;