[client] egl: refactor to use project naming standard

This commit is contained in:
Geoffrey McRae
2021-08-08 17:16:10 +10:00
parent f4a925a750
commit 266ad27998
23 changed files with 292 additions and 283 deletions

View File

@@ -171,7 +171,7 @@ static struct Option egl_options[] =
.name = "scale",
.description = "Set the scale algorithm (0 = auto, 1 = nearest, 2 = linear)",
.type = OPTION_TYPE_INT,
.validator = egl_desktop_scale_validate,
.validator = egl_desktopScaleValidate,
.value.x_int = 0
},
{
@@ -251,10 +251,10 @@ static void egl_deinitialize(LG_Renderer * renderer)
app_unregisterGraph(this->importGraph);
ringbuffer_free(&this->importTimings);
egl_desktop_free(&this->desktop);
egl_cursor_free (&this->cursor);
egl_splash_free (&this->splash);
egl_damage_free (&this->damage);
egl_desktopFree(&this->desktop);
egl_cursorFree (&this->cursor);
egl_splashFree (&this->splash);
egl_damageFree (&this->damage);
LG_LOCK_FREE(this->lock);
LG_LOCK_FREE(this->desktopDamageLock);
@@ -328,7 +328,7 @@ static void egl_calc_mouse_size(struct Inst * this)
{
case LG_ROTATE_0:
case LG_ROTATE_180:
egl_cursor_set_size(this->cursor,
egl_cursorSetSize(this->cursor,
(this->mouseWidth * (1.0f / w)) * this->scaleX,
(this->mouseHeight * (1.0f / h)) * this->scaleY
);
@@ -336,7 +336,7 @@ static void egl_calc_mouse_size(struct Inst * this)
case LG_ROTATE_90:
case LG_ROTATE_270:
egl_cursor_set_size(this->cursor,
egl_cursorSetSize(this->cursor,
(this->mouseWidth * (1.0f / w)) * this->scaleY,
(this->mouseHeight * (1.0f / h)) * this->scaleX
);
@@ -353,7 +353,7 @@ static void egl_calc_mouse_state(struct Inst * this)
{
case LG_ROTATE_0:
case LG_ROTATE_180:
egl_cursor_set_state(
egl_cursorSetState(
this->cursor,
this->cursorVisible,
(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleX,
@@ -363,7 +363,7 @@ static void egl_calc_mouse_state(struct Inst * this)
case LG_ROTATE_90:
case LG_ROTATE_270:
egl_cursor_set_state(
egl_cursorSetState(
this->cursor,
this->cursorVisible,
(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleY,
@@ -444,7 +444,7 @@ static void egl_onResize(LG_Renderer * renderer, const int width, const int heig
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplOpenGL3_NewFrame();
egl_damage_resize(this->damage, this->translateX, this->translateY, this->scaleX, this->scaleY);
egl_damageResize(this->damage, this->translateX, this->translateY, this->scaleX, this->scaleY);
}
static bool egl_onMouseShape(LG_Renderer * renderer, const LG_RendererCursor cursor,
@@ -453,7 +453,7 @@ static bool egl_onMouseShape(LG_Renderer * renderer, const LG_RendererCursor cur
{
struct Inst * this = UPCAST(struct Inst, renderer);
if (!egl_cursor_set_shape(this->cursor, cursor, width, height, pitch, data))
if (!egl_cursorSetShape(this->cursor, cursor, width, height, pitch, data))
{
DEBUG_ERROR("Failed to update the cursor shape");
return false;
@@ -504,9 +504,9 @@ static bool egl_onFrameFormat(LG_Renderer * renderer, const LG_RendererFormat fo
}
egl_update_scale_type(this);
egl_damage_setup(this->damage, format.width, format.height);
egl_damageSetup(this->damage, format.width, format.height);
return egl_desktop_setup(this->desktop, format);
return egl_desktopSetup(this->desktop, format);
}
static bool egl_onFrame(LG_Renderer * renderer, const FrameBuffer * frame, int dmaFd,
@@ -619,9 +619,9 @@ static void debugCallback(GLenum source, GLenum type, GLuint id,
static void egl_config_ui(void * opaque)
{
struct Inst * this = opaque;
egl_damage_config_ui(this->damage);
egl_damageConfigUI(this->damage);
igSeparator();
egl_desktop_config_ui(this->desktop);
egl_desktopConfigUI(this->desktop);
}
static bool egl_renderStartup(LG_Renderer * renderer, bool useDMA)
@@ -782,25 +782,25 @@ static bool egl_renderStartup(LG_Renderer * renderer, bool useDMA)
eglSwapInterval(this->display, this->opt.vsync ? 1 : 0);
if (!egl_desktop_init(&this->desktop, this->display, useDMA, MAX_ACCUMULATED_DAMAGE))
if (!egl_desktopInit(&this->desktop, this->display, useDMA, MAX_ACCUMULATED_DAMAGE))
{
DEBUG_ERROR("Failed to initialize the desktop");
return false;
}
if (!egl_cursor_init(&this->cursor))
if (!egl_cursorInit(&this->cursor))
{
DEBUG_ERROR("Failed to initialize the cursor");
return false;
}
if (!egl_splash_init(&this->splash))
if (!egl_splashInit(&this->splash))
{
DEBUG_ERROR("Failed to initialize the splash screen");
return false;
}
if (!egl_damage_init(&this->damage))
if (!egl_damageInit(&this->damage))
{
DEBUG_ERROR("Failed to initialize the damage display");
return false;
@@ -952,7 +952,7 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
if (this->start)
{
if (egl_desktop_render(this->desktop,
if (egl_desktopRender(this->desktop,
this->translateX, this->translateY,
this->scaleX , this->scaleY ,
this->scaleType , rotate, renderAll ? NULL : accumulated))
@@ -965,7 +965,7 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
this->waitDone = true;
}
cursorState = egl_cursor_render(this->cursor,
cursorState = egl_cursorRender(this->cursor,
(this->format.rotate + rotate) % LG_ROTATE_MAX,
this->width, this->height);
}
@@ -994,17 +994,17 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
if (!this->waitDone)
{
egl_splash_render(this->splash, a, this->splashRatio);
egl_splashRender(this->splash, a, this->splashRatio);
hasOverlay = true;
}
}
else if (!this->start)
{
egl_splash_render(this->splash, 1.0f, this->splashRatio);
egl_splashRender(this->splash, 1.0f, this->splashRatio);
hasOverlay = true;
}
hasOverlay |= egl_damage_render(this->damage, rotate, newFrame ? desktopDamage : NULL);
hasOverlay |= egl_damageRender(this->damage, rotate, newFrame ? desktopDamage : NULL);
hasOverlay |= invalidateWindow;
struct Rect damage[KVMFR_MAX_DAMAGE_RECTS + MAX_OVERLAY_RECTS + 2];