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[client] egl: refactor to use project naming standard
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@@ -22,5 +22,8 @@
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#include "model.h"
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void egl_draw_torus (EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer);
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void egl_draw_torus_arc(EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer, float s, float e);
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void egl_drawTorus(EGL_Model * model, unsigned int pts, float x, float y,
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float inner, float outer);
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void egl_drawTorusArc(EGL_Model * model, unsigned int pts, float x, float y,
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float inner, float outer, float s, float e);
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