[client] egl: refactor to use project naming standard

This commit is contained in:
Geoffrey McRae
2021-08-08 17:16:10 +10:00
parent f4a925a750
commit 266ad27998
23 changed files with 292 additions and 283 deletions

View File

@@ -22,5 +22,8 @@
#include "model.h"
void egl_draw_torus (EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer);
void egl_draw_torus_arc(EGL_Model * model, unsigned int pts, float x, float y, float inner, float outer, float s, float e);
void egl_drawTorus(EGL_Model * model, unsigned int pts, float x, float y,
float inner, float outer);
void egl_drawTorusArc(EGL_Model * model, unsigned int pts, float x, float y,
float inner, float outer, float s, float e);