mirror of
https://github.com/gnif/LookingGlass.git
synced 2025-10-17 21:08:14 +00:00
[client] egl: refactor to use project naming standard
This commit is contained in:
@@ -35,15 +35,15 @@ enum EGL_DesktopScaleType
|
||||
};
|
||||
|
||||
struct Option;
|
||||
bool egl_desktop_scale_validate(struct Option * opt, const char ** error);
|
||||
bool egl_desktopScaleValidate(struct Option * opt, const char ** error);
|
||||
|
||||
bool egl_desktop_init(EGL_Desktop ** desktop, EGLDisplay * display, bool useDMA, int maxRects);
|
||||
void egl_desktop_free(EGL_Desktop ** desktop);
|
||||
bool egl_desktopInit(EGL_Desktop ** desktop, EGLDisplay * display, bool useDMA, int maxRects);
|
||||
void egl_desktopFree(EGL_Desktop ** desktop);
|
||||
|
||||
void egl_desktop_config_ui(EGL_Desktop * desktop);
|
||||
bool egl_desktop_setup (EGL_Desktop * desktop, const LG_RendererFormat format);
|
||||
void egl_desktopConfigUI(EGL_Desktop * desktop);
|
||||
bool egl_desktopSetup (EGL_Desktop * desktop, const LG_RendererFormat format);
|
||||
bool egl_desktop_update(EGL_Desktop * desktop, const FrameBuffer * frame, int dmaFd,
|
||||
const FrameDamageRect * damageRects, int damageRectsCount);
|
||||
bool egl_desktop_render(EGL_Desktop * desktop, const float x, const float y,
|
||||
bool egl_desktopRender(EGL_Desktop * desktop, const float x, const float y,
|
||||
const float scaleX, const float scaleY, enum EGL_DesktopScaleType scaleType,
|
||||
LG_RendererRotate rotate, const struct DamageRects * rects);
|
||||
|
Reference in New Issue
Block a user