[client] opengl: fix getProcAddressGL2 naming

TabNine autocompleted the function too hard.
This commit is contained in:
Quantum 2021-09-30 15:12:51 -04:00 committed by Geoffrey McRae
parent 35c57a862e
commit 24fa580519

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@ -31,7 +31,7 @@ static void * getProcAddressGL(const char * name)
return (void *) glXGetProcAddressARB((const GLubyte *) name); return (void *) glXGetProcAddressARB((const GLubyte *) name);
} }
static void * setProcAddressGL2(const char * name, const char * backup) static void * getProcAddressGL2(const char * name, const char * backup)
{ {
void * func = getProcAddressGL(name); void * func = getProcAddressGL(name);
return func ? func : getProcAddressGL(backup); return func ? func : getProcAddressGL(backup);
@ -39,11 +39,11 @@ static void * setProcAddressGL2(const char * name, const char * backup)
void gl_dynProcsInit(void) void gl_dynProcsInit(void)
{ {
g_gl_dynProcs.glGenBuffers = setProcAddressGL2("glGenBuffers", "glGenBuffersARB"); g_gl_dynProcs.glGenBuffers = getProcAddressGL2("glGenBuffers", "glGenBuffersARB");
g_gl_dynProcs.glBindBuffer = setProcAddressGL2("glBindBuffer", "glBindBufferARB"); g_gl_dynProcs.glBindBuffer = getProcAddressGL2("glBindBuffer", "glBindBufferARB");
g_gl_dynProcs.glBufferData = setProcAddressGL2("glBufferData", "glBufferDataARB"); g_gl_dynProcs.glBufferData = getProcAddressGL2("glBufferData", "glBufferDataARB");
g_gl_dynProcs.glBufferSubData = setProcAddressGL2("glBufferSubData", "glBufferSubDataARB"); g_gl_dynProcs.glBufferSubData = getProcAddressGL2("glBufferSubData", "glBufferSubDataARB");
g_gl_dynProcs.glDeleteBuffers = setProcAddressGL2("glDeleteBuffers", "glDeleteBuffersARB"); g_gl_dynProcs.glDeleteBuffers = getProcAddressGL2("glDeleteBuffers", "glDeleteBuffersARB");
g_gl_dynProcs.glIsSync = getProcAddressGL("glIsSync"); g_gl_dynProcs.glIsSync = getProcAddressGL("glIsSync");
g_gl_dynProcs.glFenceSync = getProcAddressGL("glFenceSync"); g_gl_dynProcs.glFenceSync = getProcAddressGL("glFenceSync");