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[common] vector: add new data structure
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54
common/include/common/vector.h
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54
common/include/common/vector.h
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/**
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* Looking Glass
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* Copyright © 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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typedef struct Vector
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{
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size_t itemSize;
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size_t size;
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size_t capacity;
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void * data;
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}
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Vector;
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Vector * vector_create(size_t itemSize, size_t capacity);
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void vector_free(Vector * vector);
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bool vector_push(Vector * vector, void * item);
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void vector_pop(Vector * vector);
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size_t vector_size(Vector * vector);
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void * vector_data(Vector * vector);
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void vector_at(Vector * vector, size_t index, void * data);
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void * vector_ptrTo(Vector * vector, size_t index);
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#define vector_forEach(name, vector) \
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for (char * vecIterCurrent = (vector)->data, \
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* vecIterEnd = vecIterCurrent + (vector)->size * (vector)->itemSize; \
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vecIterCurrent < vecIterEnd ? name = *(__typeof__(name) *)vecIterCurrent, true : false; \
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vecIterCurrent += (vector)->itemSize)
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#define vector_forEachRef(name, vector) \
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for (char * vecIterCurrent = (vector)->data, \
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* vecIterEnd = vecIterCurrent + (vector)->size * (vector)->itemSize; \
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vecIterCurrent < vecIterEnd ? name = (void *)vecIterCurrent, true : false; \
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vecIterCurrent += (vector)->itemSize)
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