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[client] audio: change the audio latency graph sample point
This removes the need for locking while also giving a better result in the graph output. Also when the graph is disabled via the overlay options it will no longer cause redraws.
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@@ -155,8 +155,6 @@ static bool tickTimerFn(void * unused)
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if (needsRender)
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app_invalidateWindow(false);
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audio_tick(tickCount);
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++tickCount;
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return true;
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}
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