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https://github.com/gnif/LookingGlass.git
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parent
899dbff7e9
commit
2196516e2b
@ -151,6 +151,13 @@ static struct Option options[] =
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true,
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},
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{
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.module = "win",
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.name = "forceAspect",
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.description = "Force the window to maintain the aspect ratio",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true,
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},
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{
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.module = "win",
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.name = "borderless",
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@ -389,6 +396,7 @@ bool config_load(int argc, char * argv[])
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params.autoResize = option_get_bool ("win", "autoResize" );
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params.allowResize = option_get_bool ("win", "allowResize" );
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params.keepAspect = option_get_bool ("win", "keepAspect" );
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params.forceAspect = option_get_bool ("win", "forceAspect" );
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params.borderless = option_get_bool ("win", "borderless" );
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params.fullscreen = option_get_bool ("win", "fullScreen" );
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params.maximize = option_get_bool ("win", "maximize" );
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@ -42,11 +42,14 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "common/thread.h"
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#include "common/event.h"
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#include "common/ivshmem.h"
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#include "common/time.h"
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#include "utils.h"
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#include "kb.h"
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#include "ll.h"
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#define RESIZE_TIMEOUT (10 * 1000) // 10ms
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// forwards
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static int cursorThread(void * unused);
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static int renderThread(void * unused);
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@ -98,6 +101,12 @@ static void updatePositionInfo()
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state.scaleX = (float)state.srcSize.y / (float)state.dstRect.h;
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state.scaleY = (float)state.srcSize.x / (float)state.dstRect.w;
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if (params.forceAspect)
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{
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state.resizeTimeout = getMicrotime() + RESIZE_TIMEOUT;
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state.resizeDone = false;
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}
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}
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state.lgrResize = true;
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@ -161,6 +170,16 @@ static int renderThread(void * unused)
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time.tv_nsec = nsec;
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clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &time, NULL);
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if (!state.resizeDone && state.resizeTimeout < getMicrotime())
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{
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SDL_SetWindowSize(
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state.window,
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state.dstRect.w,
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state.dstRect.h
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);
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state.resizeDone = true;
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}
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}
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state.running = false;
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@ -991,6 +1010,7 @@ static int lg_run()
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state.running = true;
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state.scaleX = 1.0f;
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state.scaleY = 1.0f;
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state.resizeDone = true;
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state.mouseSens = params.mouseSens;
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if (state.mouseSens < -9) state.mouseSens = -9;
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@ -65,6 +65,10 @@ struct AppState
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uint64_t frameCount;
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uint64_t renderCount;
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uint64_t resizeTimeout;
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bool resizeDone;
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KeybindHandle kbFS;
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KeybindHandle kbInput;
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KeybindHandle kbMouseSensInc;
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@ -80,6 +84,7 @@ struct AppParams
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bool autoResize;
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bool allowResize;
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bool keepAspect;
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bool forceAspect;
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bool borderless;
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bool fullscreen;
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bool maximize;
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