[idd] capture: add forced indirect copy
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This commit is contained in:
Geoffrey McRae
2026-08-17 05:12:05 +10:00
parent 96c3056cc9
commit 2005ea5d69
7 changed files with 73 additions and 2 deletions

View File

@@ -71,6 +71,13 @@ Force full direct frame copies
disabled unless you encounter corruption. Changing it requests a driver
reload.
Force indirect copy
Disables direct D3D12 access to the shared transport heap and instead
copies each frame through a CPU-mapped readback resource. Enable this only
to work around a GPU driver that corrupts direct transport writes: it adds
a CPU copy and significantly reduces throughput. It takes precedence over
the direct-copy preference and requests a driver reload when changed.
Unlike mode-list edits, preference checkboxes are saved when clicked.
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