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[idd] capture: add forced indirect copy
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@@ -71,6 +71,13 @@ Force full direct frame copies
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disabled unless you encounter corruption. Changing it requests a driver
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reload.
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Force indirect copy
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Disables direct D3D12 access to the shared transport heap and instead
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copies each frame through a CPU-mapped readback resource. Enable this only
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to work around a GPU driver that corrupts direct transport writes: it adds
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a CPU copy and significantly reduces throughput. It takes precedence over
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the direct-copy preference and requests a driver reload when changed.
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Unlike mode-list edits, preference checkboxes are saved when clicked.
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Software processing
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