[client] use uapi keybindings internally

This commit moves SDL to uapi mapping to the SDL backend.
This commit is contained in:
Tudor Brindus 2021-01-17 21:54:21 -05:00 committed by Geoffrey McRae
parent 36b70779b9
commit 1f943fbbab
4 changed files with 57 additions and 74 deletions

View File

@ -22,6 +22,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <SDL2/SDL.h>
#include "app.h"
#include "kb.h"
#include "common/debug.h"
struct SDLDSState
@ -61,6 +62,17 @@ static bool sdlGetProp(LG_DSProperty prop, void * ret)
return false;
}
static inline uint32_t mapScancode(SDL_Scancode scancode)
{
uint32_t ps2;
if (scancode > (sizeof(usb_to_ps2) / sizeof(uint32_t)) || (ps2 = usb_to_ps2[scancode]) == 0)
{
DEBUG_WARN("Unable to map USB scan code: %x\n", scancode);
return 0;
}
return ps2;
}
static bool sdlEventFilter(SDL_Event * event)
{
switch(event->type)
@ -112,14 +124,14 @@ static bool sdlEventFilter(SDL_Event * event)
case SDL_KEYDOWN:
{
SDL_Scancode sc = event->key.keysym.scancode;
app_handleKeyPress(sc);
app_handleKeyPress(mapScancode(sc));
break;
}
case SDL_KEYUP:
{
SDL_Scancode sc = event->key.keysym.scancode;
app_handleKeyRelease(sc);
app_handleKeyRelease(mapScancode(sc));
break;
}

View File

@ -35,6 +35,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdbool.h>
#include <assert.h>
#include <stdatomic.h>
#include <linux/input.h>
#include "common/debug.h"
#include "common/crash.h"
@ -48,7 +49,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "common/version.h"
#include "utils.h"
#include "kb.h"
#include "ll.h"
#define RESIZE_TIMEOUT (10 * 1000) // 10ms
@ -715,17 +715,6 @@ int spiceThread(void * arg)
return 0;
}
static inline uint32_t mapScancode(SDL_Scancode scancode)
{
uint32_t ps2;
if (scancode > (sizeof(usb_to_ps2) / sizeof(uint32_t)) || (ps2 = usb_to_ps2[scancode]) == 0)
{
DEBUG_WARN("Unable to map USB scan code: %x\n", scancode);
return 0;
}
return ps2;
}
static LG_ClipboardData spice_type_to_clipboard_type(const SpiceDataType type)
{
switch(type)
@ -1049,18 +1038,12 @@ void app_handleKeyPress(int sc)
if (!app_inputEnabled())
return;
if (params.ignoreWindowsKeys &&
(sc == SDL_SCANCODE_LGUI || sc == SDL_SCANCODE_RGUI))
return;
uint32_t scancode = mapScancode(sc);
if (scancode == 0)
if (params.ignoreWindowsKeys && (sc == KEY_END || sc == KEY_DOWN))
return;
if (!g_state.keyDown[sc])
{
if (spice_key_down(scancode))
if (spice_key_down(sc))
g_state.keyDown[sc] = true;
else
{
@ -1100,15 +1083,10 @@ void app_handleKeyRelease(int sc)
if (!g_state.keyDown[sc])
return;
if (params.ignoreWindowsKeys &&
(sc == SDL_SCANCODE_LGUI || sc == SDL_SCANCODE_RGUI))
if (params.ignoreWindowsKeys && (sc == KEY_END || sc == KEY_DOWN))
return;
uint32_t scancode = mapScancode(sc);
if (scancode == 0)
return;
if (spice_key_up(scancode))
if (spice_key_up(sc))
g_state.keyDown[sc] = false;
else
{
@ -1497,13 +1475,13 @@ static bool try_renderer(const int index, const LG_RendererParams lgrParams, Uin
return true;
}
static void toggle_fullscreen(SDL_Scancode key, void * opaque)
static void toggle_fullscreen(uint32_t scancode, void * opaque)
{
SDL_SetWindowFullscreen(g_state.window, params.fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP);
params.fullscreen = !params.fullscreen;
}
static void toggle_video(SDL_Scancode key, void * opaque)
static void toggle_video(uint32_t scancode, void * opaque)
{
g_state.stopVideo = !g_state.stopVideo;
app_alert(
@ -1524,7 +1502,7 @@ static void toggle_video(SDL_Scancode key, void * opaque)
}
}
static void toggle_input(SDL_Scancode key, void * opaque)
static void toggle_input(uint32_t scancode, void * opaque)
{
g_state.ignoreInput = !g_state.ignoreInput;
app_alert(
@ -1533,12 +1511,12 @@ static void toggle_input(SDL_Scancode key, void * opaque)
);
}
static void quit(SDL_Scancode key, void * opaque)
static void quit(uint32_t scancode, void * opaque)
{
g_state.state = APP_STATE_SHUTDOWN;
}
static void mouse_sens_inc(SDL_Scancode key, void * opaque)
static void mouse_sens_inc(uint32_t scancode, void * opaque)
{
char * msg;
if (g_cursor.sens < 9)
@ -1552,7 +1530,7 @@ static void mouse_sens_inc(SDL_Scancode key, void * opaque)
free(msg);
}
static void mouse_sens_dec(SDL_Scancode key, void * opaque)
static void mouse_sens_dec(uint32_t scancode, void * opaque)
{
char * msg;
@ -1567,52 +1545,47 @@ static void mouse_sens_dec(SDL_Scancode key, void * opaque)
free(msg);
}
static void ctrl_alt_fn(SDL_Scancode key, void * opaque)
static void ctrl_alt_fn(uint32_t fn, void * opaque)
{
const uint32_t ctrl = mapScancode(SDL_SCANCODE_LCTRL);
const uint32_t alt = mapScancode(SDL_SCANCODE_LALT );
const uint32_t fn = mapScancode(key);
spice_key_down(ctrl);
spice_key_down(alt );
spice_key_down(KEY_LEFTCTRL);
spice_key_down(KEY_LEFTALT );
spice_key_down(fn );
spice_key_up(ctrl);
spice_key_up(alt );
spice_key_up(KEY_LEFTCTRL);
spice_key_up(KEY_LEFTALT );
spice_key_up(fn );
}
static void key_passthrough(SDL_Scancode key, void * opaque)
static void key_passthrough(uint32_t sc, void * opaque)
{
const uint32_t sc = mapScancode(key);
spice_key_down(sc);
spice_key_up (sc);
}
static void register_key_binds(void)
{
g_state.kbFS = app_register_keybind(SDL_SCANCODE_F , toggle_fullscreen, NULL);
g_state.kbVideo = app_register_keybind(SDL_SCANCODE_V , toggle_video , NULL);
g_state.kbInput = app_register_keybind(SDL_SCANCODE_I , toggle_input , NULL);
g_state.kbQuit = app_register_keybind(SDL_SCANCODE_Q , quit , NULL);
g_state.kbMouseSensInc = app_register_keybind(SDL_SCANCODE_INSERT, mouse_sens_inc , NULL);
g_state.kbMouseSensDec = app_register_keybind(SDL_SCANCODE_DELETE, mouse_sens_dec , NULL);
g_state.kbFS = app_register_keybind(KEY_F , toggle_fullscreen, NULL);
g_state.kbVideo = app_register_keybind(KEY_V , toggle_video , NULL);
g_state.kbInput = app_register_keybind(KEY_I , toggle_input , NULL);
g_state.kbQuit = app_register_keybind(KEY_Q , quit , NULL);
g_state.kbMouseSensInc = app_register_keybind(KEY_INSERT, mouse_sens_inc , NULL);
g_state.kbMouseSensDec = app_register_keybind(KEY_DELETE, mouse_sens_dec , NULL);
g_state.kbCtrlAltFn[0 ] = app_register_keybind(SDL_SCANCODE_F1 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[1 ] = app_register_keybind(SDL_SCANCODE_F2 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[2 ] = app_register_keybind(SDL_SCANCODE_F3 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[3 ] = app_register_keybind(SDL_SCANCODE_F4 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[4 ] = app_register_keybind(SDL_SCANCODE_F5 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[5 ] = app_register_keybind(SDL_SCANCODE_F6 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[6 ] = app_register_keybind(SDL_SCANCODE_F7 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[7 ] = app_register_keybind(SDL_SCANCODE_F8 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[8 ] = app_register_keybind(SDL_SCANCODE_F9 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[9 ] = app_register_keybind(SDL_SCANCODE_F10, ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[10] = app_register_keybind(SDL_SCANCODE_F11, ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[11] = app_register_keybind(SDL_SCANCODE_F12, ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[0 ] = app_register_keybind(KEY_F1 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[1 ] = app_register_keybind(KEY_F2 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[2 ] = app_register_keybind(KEY_F3 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[3 ] = app_register_keybind(KEY_F4 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[4 ] = app_register_keybind(KEY_F5 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[5 ] = app_register_keybind(KEY_F6 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[6 ] = app_register_keybind(KEY_F7 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[7 ] = app_register_keybind(KEY_F8 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[8 ] = app_register_keybind(KEY_F9 , ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[9 ] = app_register_keybind(KEY_F10, ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[10] = app_register_keybind(KEY_F11, ctrl_alt_fn, NULL);
g_state.kbCtrlAltFn[11] = app_register_keybind(KEY_F12, ctrl_alt_fn, NULL);
g_state.kbPass[0] = app_register_keybind(SDL_SCANCODE_LGUI, key_passthrough, NULL);
g_state.kbPass[1] = app_register_keybind(SDL_SCANCODE_RGUI, key_passthrough, NULL);
g_state.kbPass[0] = app_register_keybind(KEY_END, key_passthrough, NULL);
g_state.kbPass[1] = app_register_keybind(KEY_DOWN, key_passthrough, NULL);
}
static void release_key_binds(void)
@ -2046,13 +2019,10 @@ static void lg_shutdown(void)
// if spice is still connected send key up events for any pressed keys
if (params.useSpiceInput && spice_ready())
{
for(int i = 0; i < SDL_NUM_SCANCODES; ++i)
if (g_state.keyDown[i])
for(uint32_t scancode = 0; scancode < KEY_MAX; ++scancode)
if (g_state.keyDown[scancode])
{
uint32_t scancode = mapScancode(i);
if (scancode == 0)
continue;
g_state.keyDown[i] = false;
g_state.keyDown[scancode] = false;
spice_key_up(scancode);
}

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@ -20,6 +20,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdbool.h>
#include <stdatomic.h>
#include <SDL2/SDL.h>
#include <linux/input.h>
#include "interface/app.h"
#include "dynamic/displayservers.h"
@ -46,8 +47,8 @@ struct AppState
bool ignoreInput;
bool escapeActive;
SDL_Scancode escapeAction;
KeybindHandle bindings[SDL_NUM_SCANCODES];
bool keyDown[SDL_NUM_SCANCODES];
KeybindHandle bindings[KEY_MAX];
bool keyDown[KEY_MAX];
bool haveSrcSize;
SDL_Point windowPos;