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[idd] project: organize source layout
Move cadence and pipeline declarations under capture, and move local named-pipe handling under ipc. Flatten display contexts and rename files after their contained classes. Keep transport headers limited to transport contracts and capabilities. Consolidate CSwapChainProcessor definitions so each source file matches the class it implements.
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@@ -65,8 +65,8 @@ private:
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bool active = false;
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};
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FrameCandidate m_candidates[TRANSPORT_FRAME_QUEUE_LENGTH];
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CandidateDamageTail m_candidateDamageTail[TRANSPORT_FRAME_QUEUE_LENGTH];
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FrameCandidate m_candidates[CAPTURE_PIPELINE_SLOTS];
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CandidateDamageTail m_candidateDamageTail[CAPTURE_PIPELINE_SLOTS];
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mutable SRWLOCK m_candidateLock = SRWLOCK_INIT;
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SRWLOCK m_copySubmitLock = SRWLOCK_INIT;
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uint64_t m_candidateSequence = 0;
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@@ -91,7 +91,7 @@ private:
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public:
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CHardwareFrameProcessor(IFrameTransport * transport,
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std::shared_ptr<CD3D12Device> dx12,
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CPostProcessor postProcessors[TRANSPORT_FRAME_QUEUE_LENGTH],
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CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS],
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SRWLOCK * pipelineLock, HANDLE terminateEvent);
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bool IsValid() const override;
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