mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-12 23:07:21 +00:00
[client/idd] input: reduce network latency
Route input through a dedicated high-priority stream, send pointer motion as cumulative datagrams, and recover suspected loss reliably. Reduce downstream input queuing with age-aware coalescing and input thread scheduling.
This commit is contained in:
@@ -29,6 +29,7 @@
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#include "CSRWLock.h"
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#include "InputPipeProtocol.h"
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#include <avrt.h>
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#include <string.h>
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CInputPipeServer g_inputPipeServer;
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@@ -43,9 +44,18 @@ bool CInputPipeServer::Init()
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m_performanceFrequency.QuadPart = 0;
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if (!QueryPerformanceFrequency(&m_performanceFrequency))
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m_performanceFrequency.QuadPart = 0;
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m_lastStatistics = GetTickCount64();
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m_stopEvent = CreateEventW(nullptr, TRUE, FALSE, nullptr);
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m_queueEvent = CreateEventW(nullptr, FALSE, FALSE, nullptr);
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static_assert(MOTION_AGE_BUDGET_MS &&
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1000 % MOTION_AGE_BUDGET_MS == 0,
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"motion age budget must evenly divide one second");
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const int64_t budgetDivisor = 1000 / MOTION_AGE_BUDGET_MS;
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m_motionBudgetTicks =
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m_performanceFrequency.QuadPart / budgetDivisor;
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if (m_performanceFrequency.QuadPart % budgetDivisor)
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++m_motionBudgetTicks;
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m_lastStatistics = GetTickCount64();
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m_stopEvent = CreateEventW(nullptr, TRUE, FALSE, nullptr);
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m_queueEvent = CreateEventW(nullptr, FALSE, FALSE, nullptr);
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if (!m_stopEvent || !m_queueEvent)
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{
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DEBUG_ERROR_HR(GetLastError(),
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@@ -119,6 +129,89 @@ void CInputPipeServer::DeInit()
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m_statSlowWrites = 0;
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m_statWriteTicks = 0;
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m_statMaxWriteTicks = 0;
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m_motionBudgetTicks = 0;
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m_performanceFrequency.QuadPart = 0;
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}
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bool CInputPipeServer::MotionBudgetExceededLocked() const
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{
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if (m_queueCount >= MOTION_EMERGENCY_DEPTH)
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return true;
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if (!m_queueCount || !m_motionBudgetTicks)
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return false;
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LARGE_INTEGER now = {};
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if (!QueryPerformanceCounter(&now))
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return false;
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const int64_t oldest = m_queue[m_queueHead].enqueueTicks;
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return oldest > 0 && now.QuadPart >= oldest &&
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now.QuadPart - oldest >= m_motionBudgetTicks;
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}
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CInputPipeServer::QueueItem& CInputPipeServer::GetQueueItemLocked(
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size_t position)
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{
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return m_queue[(m_queueHead + position) % QUEUE_LENGTH];
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}
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void CInputPipeServer::RemoveQueueItemLocked(size_t position)
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{
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for (size_t i = position; i + 1 < m_queueCount; ++i)
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GetQueueItemLocked(i) = GetQueueItemLocked(i + 1);
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--m_queueCount;
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}
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bool CInputPipeServer::CompactQueuedMotionLocked()
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{
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for (size_t i = 0; i + 1 < m_queueCount; ++i)
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{
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QueueItem& first = GetQueueItemLocked(i);
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QueueItem& second = GetQueueItemLocked(i + 1);
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if (!first.pureMotion || !second.pureMotion ||
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first.type != second.type || first.state != second.state)
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continue;
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if (first.type == LG_INPUT_PIPE_MESSAGE_MOUSE_RELATIVE)
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{
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if (first.payload.mouseRelative.buttons !=
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second.payload.mouseRelative.buttons ||
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first.payload.mouseRelative.wheel ||
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second.payload.mouseRelative.wheel)
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continue;
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const int64_t x = static_cast<int64_t>(
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first.payload.mouseRelative.deltaX) +
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second.payload.mouseRelative.deltaX;
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const int64_t y = static_cast<int64_t>(
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first.payload.mouseRelative.deltaY) +
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second.payload.mouseRelative.deltaY;
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if (x < LG_INPUT_MOUSE_DELTA_MIN || x > LG_INPUT_MOUSE_DELTA_MAX ||
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y < LG_INPUT_MOUSE_DELTA_MIN || y > LG_INPUT_MOUSE_DELTA_MAX)
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continue;
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first.payload.mouseRelative.deltaX = static_cast<int32_t>(x);
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first.payload.mouseRelative.deltaY = static_cast<int32_t>(y);
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RemoveQueueItemLocked(i + 1);
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++m_statRelativeCoalesced;
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return true;
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}
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if (first.type != LG_INPUT_PIPE_MESSAGE_MOUSE_ABSOLUTE ||
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first.payload.mouseAbsolute.buttons !=
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second.payload.mouseAbsolute.buttons ||
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first.payload.mouseAbsolute.wheel ||
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second.payload.mouseAbsolute.wheel)
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continue;
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first.payload.mouseAbsolute.x = second.payload.mouseAbsolute.x;
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first.payload.mouseAbsolute.y = second.payload.mouseAbsolute.y;
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RemoveQueueItemLocked(i + 1);
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++m_statAbsoluteCoalesced;
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return true;
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}
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return false;
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}
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bool CInputPipeServer::QueueLocked(
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@@ -126,20 +219,26 @@ bool CInputPipeServer::QueueLocked(
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const KVMFRInputPayload& payload,
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bool pureMotion)
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{
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const bool motionBudgetExceeded = MotionBudgetExceededLocked();
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if (motionBudgetExceeded)
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while (CompactQueuedMotionLocked())
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{
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}
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if (m_queueCount)
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{
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const size_t tailIndex =
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(m_queueHead + m_queueCount - 1) % QUEUE_LENGTH;
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QueueItem& tail = m_queue[tailIndex];
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QueueItem& tail = m_queue[tailIndex];
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if (tail.type == type)
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{
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if (type == LG_INPUT_PIPE_MESSAGE_MOUSE_RELATIVE &&
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m_queueCount >= MOTION_COALESCE_THRESHOLD &&
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tail.pureMotion && pureMotion &&
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tail.payload.mouseRelative.wheel == 0 &&
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payload.mouseRelative.wheel == 0 &&
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tail.payload.mouseRelative.buttons ==
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payload.mouseRelative.buttons)
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payload.mouseRelative.buttons &&
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motionBudgetExceeded)
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{
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const int64_t x = static_cast<int64_t>(
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tail.payload.mouseRelative.deltaX) +
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@@ -181,16 +280,23 @@ bool CInputPipeServer::QueueRawLocked(
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const KVMFRInputPayload& payload,
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bool pureMotion)
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{
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if (MotionBudgetExceededLocked())
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while (CompactQueuedMotionLocked())
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{
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}
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if (m_queueCount == QUEUE_LENGTH)
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return false;
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const size_t index =
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const size_t index =
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(m_queueHead + m_queueCount) % QUEUE_LENGTH;
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m_queue[index].type = type;
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m_queue[index].state =
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LARGE_INTEGER enqueueTime = {};
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QueryPerformanceCounter(&enqueueTime);
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m_queue[index].type = type;
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m_queue[index].state =
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Atomic::Load(m_state, std::memory_order_relaxed);
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m_queue[index].payload = payload;
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m_queue[index].pureMotion = pureMotion;
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m_queue[index].enqueueTicks = enqueueTime.QuadPart;
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m_queue[index].payload = payload;
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m_queue[index].pureMotion = pureMotion;
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++m_queueCount;
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++m_statEnqueued;
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if (m_queueCount > m_statQueueHighWater)
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@@ -564,6 +670,19 @@ DWORD WINAPI CInputPipeServer::ThreadProc(void * context)
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void CInputPipeServer::Thread()
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{
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DWORD avTask = 0;
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HANDLE avTaskHandle = nullptr;
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bool prioritySet = false;
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avTaskHandle = AvSetMmThreadCharacteristicsW(L"Distribution", &avTask);
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if (avTaskHandle)
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prioritySet =
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AvSetMmThreadPriority(avTaskHandle, AVRT_PRIORITY_HIGH) != FALSE;
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if (!prioritySet && !SetThreadPriority(
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GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL))
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DEBUG_WARN_HR(GetLastError(),
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"Failed to raise LGInput sender thread priority");
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const HANDLE handles[] = { m_stopEvent, m_queueEvent };
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for (;;)
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{
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@@ -588,6 +707,8 @@ void CInputPipeServer::Thread()
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}
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Invalidate(0, false);
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if (avTaskHandle)
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AvRevertMmThreadCharacteristics(avTaskHandle);
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}
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void CInputPipeServer::OnPipeConnected()
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