[all] expose the FrameBuffer struct for correct sizeof calculations

This commit is contained in:
Geoffrey McRae
2020-01-13 19:30:49 +11:00
parent 9846762991
commit 17e05c6fd5
16 changed files with 40 additions and 39 deletions

View File

@@ -279,7 +279,7 @@ bool egl_texture_update(EGL_Texture * texture, const uint8_t * buffer)
return true;
}
bool egl_texture_update_from_frame(EGL_Texture * texture, const FrameBuffer frame)
bool egl_texture_update_from_frame(EGL_Texture * texture, const FrameBuffer * frame)
{
if (!texture->streaming)
return false;