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https://github.com/gnif/LookingGlass.git
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[client] spice: added initial framework for spice display fallback
This commit is contained in:
parent
ffd27ac82c
commit
16f39450b5
@ -134,6 +134,7 @@ set(SOURCES
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src/egl_dynprocs.c
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src/eglutil.c
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src/overlay_utils.c
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src/render_queue.c
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src/overlay/alert.c
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src/overlay/fps.c
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@ -179,5 +179,9 @@ bool app_guestIsOSX(void);
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bool app_guestIsBSD(void);
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bool app_guestIsOther(void);
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/**
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* Enable/disable the spice display
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*/
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void app_useSpiceDisplay(bool enable);
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#endif
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@ -37,7 +37,11 @@
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(x)->onMouseEvent && \
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(x)->renderStartup && \
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(x)->needsRender && \
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(x)->render)
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(x)->render && \
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(x)->spiceConfigure && \
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(x)->spiceDrawFill && \
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(x)->spiceDrawBitmap && \
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(x)->spiceShow)
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typedef struct LG_RendererParams
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{
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@ -167,6 +171,20 @@ typedef struct LG_RendererOps
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bool (*render)(LG_Renderer * renderer, LG_RendererRotate rotate,
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const bool newFrame, const bool invalidateWindow,
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void (*preSwap)(void * udata), void * udata);
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/* setup the spice display */
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void (*spiceConfigure)(LG_Renderer * renderer, int width, int height);
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/* draw a filled rect on the spice display with the specified color */
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void (*spiceDrawFill)(LG_Renderer * renderer, int x, int y, int width,
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int height, uint32_t color);
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/* draw an image on the spice display, data is RGBA32 */
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void (*spiceDrawBitmap)(LG_Renderer * renderer, int x, int y, int width,
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int height, int stride, uint8_t * data);
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/* show the spice display */
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void (*spiceShow)(LG_Renderer * renderer, bool show);
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}
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LG_RendererOps;
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@ -1008,3 +1008,23 @@ bool app_guestIsOther(void)
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{
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return g_state.guestOS == KVMFR_OS_OTHER;
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}
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void app_useSpiceDisplay(bool enable)
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{
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if (!g_params.useSpice)
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return;
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if (!purespice_hasChannel(PS_CHANNEL_DISPLAY))
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return;
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if (enable)
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{
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purespice_connectChannel(PS_CHANNEL_DISPLAY);
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// do not call spiceShow as the surface create callback will do this
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}
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else
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{
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RENDERER(spiceShow, false);
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purespice_disconnectChannel(PS_CHANNEL_DISPLAY);
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}
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}
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@ -667,7 +667,7 @@ bool config_load(int argc, char * argv[])
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g_params.minimizeOnFocusLoss = option_get_bool("win", "minimizeOnFocusLoss");
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if (option_get_bool("spice", "enable"))
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if ((g_params.useSpice = option_get_bool("spice", "enable")))
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{
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g_params.spiceHost = option_get_string("spice", "host");
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g_params.spicePort = option_get_int ("spice", "port");
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@ -62,6 +62,7 @@
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#include "overlays.h"
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#include "overlay_utils.h"
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#include "util.h"
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#include "render_queue.h"
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// forwards
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static int renderThread(void * unused);
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@ -280,6 +281,9 @@ static int renderThread(void * unused)
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const uint64_t renderStart = nanotime();
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LG_LOCK(g_state.lgrLock);
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renderQueue_process();
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if (!RENDERER(render, g_params.winRotate, newFrame, invalidate,
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preSwapCallback, (void *)&renderStart))
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{
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@ -595,6 +599,9 @@ int main_frameThread(void * unused)
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break;
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}
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// disable the spice display as we have a frame from the LG host
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app_useSpiceDisplay(false);
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KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
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// ignore any repeated frames, this happens when a new client connects to
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@ -800,7 +807,9 @@ int main_frameThread(void * unused)
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}
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lgmpClientUnsubscribe(&queue);
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RENDERER(onRestart);
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app_useSpiceDisplay(true);
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if (g_state.useDMA)
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{
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@ -809,7 +818,6 @@ int main_frameThread(void * unused)
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close(dmaInfo[i].fd);
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}
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return 0;
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}
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@ -862,6 +870,32 @@ void spiceReady(void)
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purespice_freeServerInfo(&info);
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}
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static void spice_surfaceCreate(unsigned int surfaceId, PSSurfaceFormat format,
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unsigned int width, unsigned int height)
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{
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renderQueue_spiceConfigure(width, height);
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if (g_state.lgr)
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RENDERER(spiceShow, true);
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}
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static void spice_surfaceDestroy(unsigned int surfaceId)
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{
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if (g_state.lgr)
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RENDERER(spiceShow, false);
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}
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static void spice_drawFill(unsigned int surfaceId, int x, int y, int width,
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int height, uint32_t color)
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{
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renderQueue_spiceDrawFill(x, y, width, height, color);
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}
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static void spice_drawBitmap(unsigned int surfaceId, PSBitmapFormat format,
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bool topDown, int x, int y, int width, int height, int stride, void * data)
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{
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renderQueue_spiceDrawBitmap(x, y, width, height, stride, data);
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}
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int spiceThread(void * arg)
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{
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if (g_params.useSpiceAudio)
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@ -886,6 +920,14 @@ int spiceThread(void * arg)
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.release = cb_spiceRelease,
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.request = cb_spiceRequest
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},
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.display =
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{
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.enable = true,
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.surfaceCreate = spice_surfaceCreate,
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.surfaceDestroy = spice_surfaceDestroy,
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.drawFill = spice_drawFill,
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.drawBitmap = spice_drawBitmap
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},
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#if ENABLE_AUDIO
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.playback =
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{
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@ -1117,6 +1159,9 @@ static int lg_run(void)
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return -1;
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}
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//setup the render command queue
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renderQueue_init();
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const PSInit psInit =
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{
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.log =
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@ -1261,6 +1306,10 @@ static int lg_run(void)
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if (g_state.cbAvailable)
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g_state.cbRequestList = ll_new();
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// fallback to the spice display
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if (g_params.useSpice && purespice_hasChannel(PS_CHANNEL_DISPLAY))
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purespice_connectChannel(PS_CHANNEL_DISPLAY);
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LGMP_STATUS status;
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while(g_state.state == APP_STATE_RUNNING)
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@ -1610,6 +1659,8 @@ static void lg_shutdown(void)
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ivshmemClose(&g_state.shm);
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renderQueue_free();
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// free metrics ringbuffers
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ringbuffer_free(&g_state.renderTimings);
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ringbuffer_free(&g_state.uploadTimings);
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@ -159,6 +159,7 @@ struct AppParams
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unsigned int w, h;
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int fpsMin;
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LG_RendererRotate winRotate;
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bool useSpice;
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bool useSpiceInput;
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bool useSpiceClipboard;
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bool useSpiceAudio;
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121
client/src/render_queue.c
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121
client/src/render_queue.c
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@ -0,0 +1,121 @@
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/**
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* Looking Glass
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* Copyright © 2017-2022 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "render_queue.h"
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#include <string.h>
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#include "common/ll.h"
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#include "main.h"
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struct ll * l_renderQueue = NULL;
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void renderQueue_init(void)
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{
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l_renderQueue = ll_new();
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}
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void renderQueue_clear(void)
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{
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RenderCommand * cmd;
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while(ll_shift(l_renderQueue, (void **)&cmd))
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{
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if (cmd->op == SPICE_OP_DRAW_BITMAP)
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free(cmd->drawBitmap.data);
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free(cmd);
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}
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}
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void renderQueue_spiceConfigure(int width, int height)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_CONFIGURE;
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cmd->configure.width = width;
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cmd->configure.height = height;
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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void renderQueue_spiceDrawFill(int x, int y, int width, int height,
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uint32_t color)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_DRAW_FILL;
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cmd->fillRect.x = x;
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cmd->fillRect.y = y;
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cmd->fillRect.width = width;
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cmd->fillRect.height = height;
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cmd->fillRect.color = color;
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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void renderQueue_spiceDrawBitmap(int x, int y, int width, int height, int stride,
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void * data)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_DRAW_BITMAP;
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cmd->drawBitmap.x = x;
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cmd->drawBitmap.y = y;
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cmd->drawBitmap.width = width;
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cmd->drawBitmap.height = height;
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cmd->drawBitmap.stride = stride;
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cmd->drawBitmap.data = malloc(height * stride);
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memcpy(cmd->drawBitmap.data, data, height * stride);
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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void renderQueue_free(void)
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{
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renderQueue_clear();
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ll_free(l_renderQueue);
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}
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void renderQueue_process(void)
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{
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RenderCommand * cmd;
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while(ll_shift(l_renderQueue, (void **)&cmd))
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{
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switch(cmd->op)
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{
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case SPICE_OP_CONFIGURE:
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RENDERER(spiceConfigure,
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cmd->configure.width, cmd->configure.height);
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break;
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case SPICE_OP_DRAW_FILL:
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RENDERER(spiceDrawFill,
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cmd->fillRect.x , cmd->fillRect.y,
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cmd->fillRect.width, cmd->fillRect.height,
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cmd->fillRect.color);
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break;
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case SPICE_OP_DRAW_BITMAP:
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RENDERER(spiceDrawBitmap,
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cmd->drawBitmap.x , cmd->drawBitmap.y,
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cmd->drawBitmap.width , cmd->drawBitmap.height,
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cmd->drawBitmap.stride, cmd->drawBitmap.data);
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free(cmd->drawBitmap.data);
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break;
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}
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free(cmd);
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}
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}
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72
client/src/render_queue.h
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72
client/src/render_queue.h
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@ -0,0 +1,72 @@
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/**
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* Looking Glass
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* Copyright © 2017-2022 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "common/ll.h"
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typedef struct
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{
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enum
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{
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SPICE_OP_CONFIGURE,
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SPICE_OP_DRAW_FILL,
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SPICE_OP_DRAW_BITMAP
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}
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op;
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union
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{
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struct
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{
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int width, height;
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}
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configure;
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struct
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{
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int x, y;
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int width, height;
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uint32_t color;
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}
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fillRect;
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struct
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{
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int x , y;
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int width, height;
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int stride;
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uint8_t * data;
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}
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drawBitmap;
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};
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}
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RenderCommand;
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void renderQueue_init(void);
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void renderQueue_free(void);
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void renderQueue_clear(void);
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void renderQueue_process(void);
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void renderQueue_spiceConfigure(int width, int height);
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void renderQueue_spiceDrawFill(int x, int y, int width, int height,
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uint32_t color);
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void renderQueue_spiceDrawBitmap(int x, int y, int width, int height, int stride,
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void * data);
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