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[client] audio: move the memory copy into the pull function
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@@ -25,8 +25,8 @@
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#include <stdint.h>
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#include <stddef.h>
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typedef int (*LG_AudioPullFn)(uint8_t ** data, int frames);
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typedef void (*LG_AudioPushFn)(uint8_t * data, int frames);
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typedef int (*LG_AudioPullFn)(uint8_t * dst, int frames);
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typedef void (*LG_AudioPushFn)(uint8_t * src, int frames);
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struct LG_AudioDevOps
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{
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