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[client] fix too early release of OpenGL context
Fixes a problem where resolution changes would require a restart of the client
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32dca9ea3f
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@ -191,6 +191,12 @@ void opengl_deinitialize(void * opaque)
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if (this->mouseData)
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free(this->mouseData);
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if (this->glContext)
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{
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SDL_GL_DeleteContext(this->glContext);
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this->glContext = NULL;
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}
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LG_LOCK_FREE(this->formatLock);
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LG_LOCK_FREE(this->syncLock );
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LG_LOCK_FREE(this->mouseLock );
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@ -993,12 +999,6 @@ static void deconfigure(struct Inst * this)
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}
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}
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if (this->glContext)
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{
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SDL_GL_DeleteContext(this->glContext);
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this->glContext = NULL;
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}
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if (this->decoderData)
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{
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this->decoder->destroy(this->decoderData);
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