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[client] egl: replace monolithic EGLTexture with modular version
The way things were handled in EGLTexture is not only very hard to follow, but broken. This change set breaks up EGLTexture into a modular design making it easier to implement the various versions. Note that DMABUF is currently broken and needs to be re-implemented.
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@@ -95,6 +95,7 @@ struct AppState
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void * lgrData;
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atomic_int lgrResize;
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LG_Lock lgrLock;
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bool useDMA;
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bool cbAvailable;
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SpiceDataType cbType;
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