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https://github.com/gnif/LookingGlass.git
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[client] util: add function for merging overlapping rectangles
This will be used to merge overlapping rectangles in order to avoid copying the same rectangles multiple times.
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@ -25,6 +25,9 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include "common/types.h"
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#include "common/types.h"
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#define min(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a < _b ? _a : _b; })
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#define max(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a > _b ? _a : _b; })
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// reads the specified file into a new buffer
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// reads the specified file into a new buffer
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// the callee must free the buffer
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// the callee must free the buffer
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bool util_fileGetContents(const char * filename, char ** buffer, size_t * length);
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bool util_fileGetContents(const char * filename, char ** buffer, size_t * length);
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@ -34,6 +37,7 @@ bool util_guestCurToLocal(struct DoublePoint *local);
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void util_localCurToGuest(struct DoublePoint *guest);
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void util_localCurToGuest(struct DoublePoint *guest);
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void util_rotatePoint(struct DoublePoint *point);
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void util_rotatePoint(struct DoublePoint *point);
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bool util_hasGLExt(const char * exts, const char * ext);
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bool util_hasGLExt(const char * exts, const char * ext);
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int util_mergeOverlappingRects(FrameDamageRect * out, const FrameDamageRect * rects, int count);
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static inline double util_clamp(double x, double min, double max)
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static inline double util_clamp(double x, double min, double max)
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{
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{
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@ -215,3 +215,46 @@ bool util_hasGLExt(const char * exts, const char * ext)
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{
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{
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return str_containsValue(exts, ' ', ext);
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return str_containsValue(exts, ' ', ext);
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}
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}
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static bool rectIntersects(const FrameDamageRect * r1, const FrameDamageRect * r2)
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{
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return r1->x < r2->x + r2->width &&
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r1->x + r1->width > r2->x &&
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r1->y < r2->y + r2->height &&
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r2->y + r1->height > r2->y;
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}
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int util_mergeOverlappingRects(FrameDamageRect * out, const FrameDamageRect * rects, int count)
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{
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bool removed[count];
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bool changed;
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memset(removed, 0, sizeof(removed));
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memcpy(out, rects, count * sizeof(FrameDamageRect));
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do
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{
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changed = false;
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for (int i = 0; i < count; ++i)
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if (!removed[i])
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for (int j = i + 1; j < count; ++j)
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if (!removed[j] && rectIntersects(out + i, out + j))
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{
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uint32_t x2 = max(out[i].x + out[i].width, out[j].x + out[j].width);
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uint32_t y2 = max(out[i].y + out[i].height, out[j].y + out[j].height);
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out[i].x = min(out[i].x, out[j].x);
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out[i].y = min(out[i].y, out[j].y);
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out[i].width = x2 - out[i].x;
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out[i].height = y2 - out[i].y;
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removed[j] = true;
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changed = true;
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}
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}
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while (changed);
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int o = 0;
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for (int i = 0; i < count; ++i)
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if (!removed[i])
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out[o++] = out[i];
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return o;
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}
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