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@@ -187,7 +187,7 @@ static int frameThread(void * opaque)
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fi->height = frame.height;
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fi->stride = frame.stride;
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fi->pitch = frame.pitch;
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fi->offset = pageSize - sizeof(FrameBuffer);
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fi->offset = pageSize - FrameBufferStructSize;
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frameValid = true;
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// put the framebuffer on the border of the next page
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