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[host] corrections to build with VC++
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c72afff055
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@ -266,7 +266,7 @@ GrabStatus DXGI::GrabFrame(FrameInfo & frame)
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m_lastMouseVis = frameInfo.PointerPosition.Visible;
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m_lastMouseVis = frameInfo.PointerPosition.Visible;
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}
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}
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frame.cursor.visible = m_lastMouseVis;
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frame.cursor.visible = m_lastMouseVis == TRUE;
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}
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}
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// if the pointer shape has changed
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// if the pointer shape has changed
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@ -28,16 +28,16 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <stdio.h>
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#include <stdio.h>
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#include <comdef.h>
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#include <comdef.h>
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_COM_SMARTPTR_TYPEDEF(IDXGIFactory1, IID_IDXGIFactory1);
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_COM_SMARTPTR_TYPEDEF(IDXGIFactory1 , __uuidof(IDXGIFactory1 ));
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_COM_SMARTPTR_TYPEDEF(ID3D11Device, IID_ID3D11Device);
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_COM_SMARTPTR_TYPEDEF(ID3D11Device , __uuidof(ID3D11Device ));
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_COM_SMARTPTR_TYPEDEF(ID3D11DeviceContext, IID_ID3D11DeviceContext);
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_COM_SMARTPTR_TYPEDEF(ID3D11DeviceContext , __uuidof(ID3D11DeviceContext ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput1, IID_IDXGIOutput1);
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput1 , __uuidof(IDXGIOutput1 ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput, IID_IDXGIOutput);
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_COM_SMARTPTR_TYPEDEF(IDXGIOutput , __uuidof(IDXGIOutput ));
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_COM_SMARTPTR_TYPEDEF(IDXGIAdapter1, IID_IDXGIAdapter1);
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_COM_SMARTPTR_TYPEDEF(IDXGIAdapter1 , __uuidof(IDXGIAdapter1 ));
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_COM_SMARTPTR_TYPEDEF(IDXGIOutputDuplication, IID_IDXGIOutputDuplication);
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_COM_SMARTPTR_TYPEDEF(IDXGIOutputDuplication, __uuidof(IDXGIOutputDuplication));
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_COM_SMARTPTR_TYPEDEF(ID3D11Texture2D, IID_ID3D11Texture2D);
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_COM_SMARTPTR_TYPEDEF(ID3D11Texture2D , __uuidof(ID3D11Texture2D ));
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_COM_SMARTPTR_TYPEDEF(IDXGIResource, IID_IDXGIResource);
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_COM_SMARTPTR_TYPEDEF(IDXGIResource , __uuidof(IDXGIResource ));
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_COM_SMARTPTR_TYPEDEF(IDXGISurface1, IID_IDXGISurface1);
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_COM_SMARTPTR_TYPEDEF(IDXGISurface1 , __uuidof(IDXGISurface1 ));
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namespace Capture
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namespace Capture
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{
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{
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@ -17,6 +17,8 @@ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*/
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#if CONFIG_CAPTURE_NVFBC
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#include "NvFBC.h"
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#include "NvFBC.h"
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using namespace Capture;
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using namespace Capture;
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@ -311,3 +313,5 @@ enum GrabStatus NvFBC::GrabFrame(struct FrameInfo & frame)
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DEBUG_ERROR("Failed to grab frame");
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DEBUG_ERROR("Failed to grab frame");
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return GRAB_STATUS_ERROR;
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return GRAB_STATUS_ERROR;
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}
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}
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#endif// CONFIG_CAPTURE_NVFBC
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@ -71,4 +71,4 @@ namespace Capture
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};
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};
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};
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};
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#endif
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#endif //CONFIG_CAPTURE_NVFBC
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@ -97,7 +97,7 @@
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;d3d11.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>kernel32.lib;shlwapi.lib;dxgi.lib;d3d11.lib;setupapi.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</Link>
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<Manifest>
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<Manifest>
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@ -117,7 +117,7 @@
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;d3d11.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>kernel32.lib;shlwapi.lib;dxgi.lib;d3d11.lib;setupapi.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</Link>
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<Manifest>
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<Manifest>
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@ -141,7 +141,7 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;d3d11.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>kernel32.lib;shlwapi.lib;dxgi.lib;d3d11.lib;setupapi.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</Link>
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<Manifest>
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<Manifest>
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@ -165,7 +165,7 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;setupapi.lib;d3d11.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>kernel32.lib;shlwapi.lib;dxgi.lib;d3d11.lib;setupapi.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</Link>
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<Manifest>
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<Manifest>
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