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[client] use correct argument order for calloc
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@ -57,7 +57,7 @@ static void egl_texDMABUFCleanup(TexDMABUF * this)
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static bool egl_texDMABUFInit(EGL_Texture ** texture, EGLDisplay * display)
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static bool egl_texDMABUFInit(EGL_Texture ** texture, EGLDisplay * display)
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{
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{
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TexDMABUF * this = (TexDMABUF *)calloc(sizeof(*this), 1);
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TexDMABUF * this = (TexDMABUF *)calloc(1, sizeof(*this));
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*texture = &this->base.base;
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*texture = &this->base.base;
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EGL_Texture * parent = &this->base.base;
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EGL_Texture * parent = &this->base.base;
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@ -40,7 +40,7 @@ TexFB;
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static bool egl_texFBInit(EGL_Texture ** texture, EGLDisplay * display)
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static bool egl_texFBInit(EGL_Texture ** texture, EGLDisplay * display)
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{
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{
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TexFB * this = calloc(sizeof(*this), 1);
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TexFB * this = calloc(1, sizeof(*this));
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*texture = &this->base.base;
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*texture = &this->base.base;
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EGL_Texture * parent = &this->base.base;
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EGL_Texture * parent = &this->base.base;
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