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[client] main: increase render graph max scale to 10ms
Some GPUs (like my K1200) easly exceed 2ms on the render time making this graph useless.
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@ -831,7 +831,7 @@ static int lg_run(void)
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g_state.renderDuration = ringbuffer_new(256, sizeof(float));
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g_state.renderDuration = ringbuffer_new(256, sizeof(float));
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overlayGraph_register("FRAME" , g_state.renderTimings , 0.0f, 50.0f);
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overlayGraph_register("FRAME" , g_state.renderTimings , 0.0f, 50.0f);
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overlayGraph_register("UPLOAD", g_state.uploadTimings , 0.0f, 50.0f);
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overlayGraph_register("UPLOAD", g_state.uploadTimings , 0.0f, 50.0f);
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overlayGraph_register("RENDER", g_state.renderDuration, 0.0f, 2.0f);
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overlayGraph_register("RENDER", g_state.renderDuration, 0.0f, 10.0f);
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initImGuiKeyMap(g_state.io->KeyMap);
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initImGuiKeyMap(g_state.io->KeyMap);
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