[common/c-host] move agnostic code into common library

This commit is contained in:
Geoffrey McRae
2020-01-02 22:21:42 +11:00
parent 491ffc3576
commit 0c6ff6822d
26 changed files with 502 additions and 378 deletions

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cmake_minimum_required(VERSION 3.0)
project(lg_common_platform LANGUAGES C)
if (UNIX)
add_subdirectory("linux")
elseif(WIN32)
add_subdirectory("windows")
endif()
add_library(lg_common_platform INTERFACE)
target_link_libraries(lg_common_platform INTERFACE lg_common_platform_code)

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cmake_minimum_required(VERSION 3.0)
project(lg_common_platform_code LANGUAGES C)
include_directories(
${PROJECT_SOURCE_DIR}/include
)
add_library(lg_common_platform_code STATIC
crash.c
sysinfo.c
)

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cmake_minimum_required(VERSION 3.0)
project(lg_common_platform_code LANGUAGES C)
include_directories(
${PROJECT_SOURCE_DIR}/include
)
add_library(lg_common_platform_code STATIC
crash.c
sysinfo.c
thread.c
event.c
windebug.c
)

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2020 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/event.h"
#include "common/windebug.h"
#include "common/time.h"
#include <windows.h>
struct LGEvent
{
volatile int lock;
bool reset;
HANDLE handle;
bool wrapped;
unsigned int msSpinTime;
volatile bool signaled;
};
LGEvent * lgCreateEvent(bool autoReset, unsigned int msSpinTime)
{
LGEvent * event = (LGEvent *)malloc(sizeof(LGEvent));
if (!event)
{
DEBUG_ERROR("out of ram");
return NULL;
}
event->lock = 0;
event->reset = autoReset;
event->handle = CreateEvent(NULL, autoReset ? FALSE : TRUE, FALSE, NULL);
event->wrapped = false;
event->msSpinTime = msSpinTime;
event->signaled = false;
if (!event->handle)
{
DEBUG_WINERROR("Failed to create the event", GetLastError());
free(event);
return NULL;
}
return event;
}
LGEvent * lgWrapEvent(void * handle)
{
LGEvent * event = (LGEvent *)malloc(sizeof(LGEvent));
if (!event)
{
DEBUG_ERROR("out of ram");
return NULL;
}
event->lock = 0;
event->reset = false;
event->handle = (HANDLE)handle;
event->wrapped = true;
event->msSpinTime = 0;
event->signaled = false;
return event;
}
void lgFreeEvent(LGEvent * event)
{
CloseHandle(event->handle);
}
bool lgWaitEvent(LGEvent * event, unsigned int timeout)
{
// wrapped events can't be enahnced
if (!event->wrapped)
{
if (event->signaled)
{
if (event->reset)
event->signaled = false;
return true;
}
if (timeout == 0)
{
bool ret = event->signaled;
if (event->reset)
event->signaled = false;
return ret;
}
if (event->msSpinTime)
{
unsigned int spinTime = event->msSpinTime;
if (timeout != TIMEOUT_INFINITE)
{
if (timeout > event->msSpinTime)
timeout -= event->msSpinTime;
else
{
spinTime -= timeout;
timeout = 0;
}
}
uint64_t now = getMicrotime();
uint64_t end = now + spinTime * 1000;
while(!event->signaled)
{
now = getMicrotime();
if (now >= end)
break;
}
if (event->signaled)
{
if (event->reset)
event->signaled = false;
return true;
}
}
}
const DWORD to = (timeout == TIMEOUT_INFINITE) ? INFINITE : (DWORD)timeout;
while(true)
{
switch(WaitForSingleObject(event->handle, to))
{
case WAIT_OBJECT_0:
if (!event->reset)
event->signaled = true;
return true;
case WAIT_ABANDONED:
continue;
case WAIT_TIMEOUT:
if (timeout == TIMEOUT_INFINITE)
continue;
return false;
case WAIT_FAILED:
DEBUG_WINERROR("Wait for event failed", GetLastError());
return false;
}
DEBUG_ERROR("Unknown wait event return code");
return false;
}
}
bool lgWaitEvents(LGEvent * events[], int count, bool waitAll, unsigned int timeout)
{
const DWORD to = (timeout == TIMEOUT_INFINITE) ? INFINITE : (DWORD)timeout;
HANDLE * handles = (HANDLE *)malloc(sizeof(HANDLE) * count);
for(int i = 0; i < count; ++i)
handles[i] = events[i]->handle;
while(true)
{
DWORD result = WaitForMultipleObjects(count, handles, waitAll, to);
if (result >= WAIT_OBJECT_0 && result < count)
{
// null non signaled events from the handle list
for(int i = 0; i < count; ++i)
if (i != result && !lgWaitEvent(events[i], 0))
handles[i] = NULL;
free(handles);
return true;
}
if (result >= WAIT_ABANDONED_0 && result - WAIT_ABANDONED_0 < count)
continue;
switch(result)
{
case WAIT_TIMEOUT:
if (timeout == TIMEOUT_INFINITE)
continue;
free(handles);
return false;
case WAIT_FAILED:
DEBUG_WINERROR("Wait for event failed", GetLastError());
free(handles);
return false;
}
DEBUG_ERROR("Unknown wait event return code");
free(handles);
return false;
}
}
bool lgSignalEvent(LGEvent * event)
{
event->signaled = true;
return SetEvent(event->handle);
}
bool lgResetEvent(LGEvent * event)
{
event->signaled = false;
return ResetEvent(event->handle);
}

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2020 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/thread.h"
#include "common/debug.h"
#include "common/windebug.h"
#include <windows.h>
struct LGThread
{
const char * name;
LGThreadFunction function;
void * opaque;
HANDLE handle;
DWORD threadID;
int resultCode;
};
static DWORD WINAPI threadWrapper(LPVOID lpParameter)
{
LGThread * handle = (LGThread *)lpParameter;
handle->resultCode = handle->function(handle->opaque);
return 0;
}
bool lgCreateThread(const char * name, LGThreadFunction function, void * opaque, LGThread ** handle)
{
*handle = (LGThread *)malloc(sizeof(LGThread));
(*handle)->name = name;
(*handle)->function = function;
(*handle)->opaque = opaque;
(*handle)->handle = CreateThread(NULL, 0, threadWrapper, *handle, 0, &(*handle)->threadID);
if (!(*handle)->handle)
{
free(*handle);
*handle = NULL;
DEBUG_WINERROR("CreateThread failed", GetLastError());
return false;
}
return true;
}
bool lgJoinThread(LGThread * handle, int * resultCode)
{
while(true)
{
switch(WaitForSingleObject(handle->handle, INFINITE))
{
case WAIT_OBJECT_0:
if (resultCode)
*resultCode = handle->resultCode;
CloseHandle(handle->handle);
free(handle);
return true;
case WAIT_ABANDONED:
case WAIT_TIMEOUT:
continue;
case WAIT_FAILED:
DEBUG_WINERROR("Wait for thread failed", GetLastError());
CloseHandle(handle->handle);
free(handle);
return false;
}
break;
}
DEBUG_WINERROR("Unknown failure waiting for thread", GetLastError());
return false;
}

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2020 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "common/windebug.h"
#include <stdio.h>
void DebugWinError(const char * file, const unsigned int line, const char * function, const char * desc, HRESULT status)
{
char *buffer;
FormatMessageA(
FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER,
NULL,
status,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(char*)&buffer,
1024,
NULL
);
for(size_t i = strlen(buffer) - 1; i > 0; --i)
if (buffer[i] == '\n' || buffer[i] == '\r')
buffer[i] = 0;
fprintf(stderr, "[E] %20s:%-4u | %-30s | %s: 0x%08x (%s)\n", file, line, function, desc, (int)status, buffer);
LocalFree(buffer);
}