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[client] main: add support for spice cursor channel
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@ -1087,12 +1087,14 @@ bool app_useSpiceDisplay(bool enable)
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if (enable)
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{
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purespice_connectChannel(PS_CHANNEL_DISPLAY);
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purespice_connectChannel(PS_CHANNEL_CURSOR);
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renderQueue_spiceShow(true);
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}
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else
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{
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renderQueue_spiceShow(false);
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purespice_disconnectChannel(PS_CHANNEL_DISPLAY);
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purespice_disconnectChannel(PS_CHANNEL_CURSOR);
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}
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overlayStatus_set(LG_USER_STATUS_SPICE, enable);
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@ -923,6 +923,35 @@ static void spice_drawBitmap(unsigned int surfaceId, PSBitmapFormat format,
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renderQueue_spiceDrawBitmap(x, y, width, height, stride, data, topDown);
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}
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static void spice_setCursorRGBAImage(int width, int height, int hx, int hy,
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const void * data)
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{
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g_state.spiceHotX = hx;
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g_state.spiceHotY = hy;
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void * copied = malloc(width * height * 4);
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memcpy(copied, data, width * height * 4);
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renderQueue_cursorImage(false, width, height, width * 4, copied);
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}
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static void spice_setCursorMonoImage(int width, int height, int hx, int hy,
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const void * xorMask, const void * andMask)
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{
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g_state.spiceHotX = hx;
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g_state.spiceHotY = hy;
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int stride = (width + 7) / 8;
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uint8_t * buffer = malloc(stride * height * 2);
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memcpy(buffer, xorMask, stride * height);
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memcpy(buffer + stride * height, andMask, stride * height);
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renderQueue_cursorImage(true, width, height * 2, stride, buffer);
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}
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static void spice_setCursorState(bool visible, int x, int y)
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{
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renderQueue_cursorState(visible, x, y, g_state.spiceHotX, g_state.spiceHotY);
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}
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int spiceThread(void * arg)
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{
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if (g_params.useSpiceAudio)
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@ -956,6 +985,14 @@ int spiceThread(void * arg)
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.drawFill = spice_drawFill,
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.drawBitmap = spice_drawBitmap
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},
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.cursor =
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{
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.enable = true,
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.autoConnect = false,
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.setRGBAImage = spice_setCursorRGBAImage,
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.setMonoImage = spice_setCursorMonoImage,
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.setState = spice_setCursorState,
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},
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#if ENABLE_AUDIO
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.playback =
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{
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@ -150,6 +150,8 @@ struct AppState
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bool autoIdleInhibitState;
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enum MicDefaultState micDefaultState;
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int spiceHotX, spiceHotY;
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};
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struct AppParams
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