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https://github.com/gnif/LookingGlass.git
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[client] main: add new option for integer only upscaling
The new option `win:intUpscale` will limit upscaling to integer sizes only if enabled.
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@ -163,6 +163,13 @@ static struct Option options[] =
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.type = OPTION_TYPE_BOOL,
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = false,
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.value.x_bool = false,
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},
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},
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{
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.module = "win",
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.name = "intUpscale",
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.description = "Allow only integer upscaling",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = false,
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},
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{
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{
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.module = "win",
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.module = "win",
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.name = "shrinkOnUpscale",
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.name = "shrinkOnUpscale",
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@ -603,6 +610,7 @@ bool config_load(int argc, char * argv[])
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g_params.keepAspect = option_get_bool ("win", "keepAspect" );
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g_params.keepAspect = option_get_bool ("win", "keepAspect" );
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g_params.forceAspect = option_get_bool ("win", "forceAspect" );
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g_params.forceAspect = option_get_bool ("win", "forceAspect" );
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g_params.dontUpscale = option_get_bool ("win", "dontUpscale" );
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g_params.dontUpscale = option_get_bool ("win", "dontUpscale" );
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g_params.intUpscale = option_get_bool ("win", "intUpscale" );
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g_params.shrinkOnUpscale = option_get_bool ("win", "shrinkOnUpscale");
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g_params.shrinkOnUpscale = option_get_bool ("win", "shrinkOnUpscale");
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g_params.borderless = option_get_bool ("win", "borderless" );
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g_params.borderless = option_get_bool ("win", "borderless" );
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g_params.fullscreen = option_get_bool ("win", "fullScreen" );
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g_params.fullscreen = option_get_bool ("win", "fullScreen" );
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@ -223,6 +223,20 @@ void core_updatePositionInfo(void)
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g_state.dstRect.y = g_state.windowCY - srcH / 2;
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g_state.dstRect.y = g_state.windowCY - srcH / 2;
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}
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}
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else
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else
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if (g_params.intUpscale &&
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srcW <= g_state.windowW &&
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srcH <= g_state.windowH)
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{
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force = false;
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const int scale = min(
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floor(g_state.windowW / srcW),
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floor(g_state.windowH / srcH));
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g_state.dstRect.w = srcW * scale;
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g_state.dstRect.h = srcH * scale;
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g_state.dstRect.x = g_state.windowCX - g_state.dstRect.w / 2;
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g_state.dstRect.y = g_state.windowCY - g_state.dstRect.h / 2;
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}
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else
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if ((int)(wndAspect * 1000) == (int)(srcAspect * 1000))
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if ((int)(wndAspect * 1000) == (int)(srcAspect * 1000))
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{
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{
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force = false;
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force = false;
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@ -148,6 +148,7 @@ struct AppParams
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bool keepAspect;
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bool keepAspect;
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bool forceAspect;
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bool forceAspect;
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bool dontUpscale;
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bool dontUpscale;
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bool intUpscale;
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bool shrinkOnUpscale;
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bool shrinkOnUpscale;
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bool borderless;
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bool borderless;
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bool fullscreen;
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bool fullscreen;
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