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[idd] debug: add debug defines and make use of them
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@@ -35,7 +35,7 @@ CInteropResource* CInteropResourcePool::Get(ComPtr<ID3D11Texture2D> srcTex)
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if (freeSlot == POOL_SIZE)
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{
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DBGPRINT("Interop Resouce Pool Full");
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DEBUG_ERROR("Interop Resouce Pool Full");
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return nullptr;
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}
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