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[idd] debug: add debug defines and make use of them
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@@ -54,7 +54,7 @@ HRESULT CD3D11Device::Init()
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if (FAILED(hr))
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return hr;
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DBGPRINT("Feature Level: 0x%x", featureLevel);
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DEBUG_INFO("Feature Level: 0x%x", featureLevel);
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hr = device.As(&m_device);
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if (FAILED(hr))
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