[egl] damage: only update the damage vbo if there was a new frame

This commit is contained in:
Geoffrey McRae
2021-07-21 17:29:46 +10:00
parent 6389a06903
commit 08293c8721
2 changed files with 26 additions and 20 deletions

View File

@@ -1005,7 +1005,7 @@ bool egl_render(void * opaque, LG_RendererRotate rotate, const bool newFrame)
}
hasOverlay |= egl_help_render(this->help, this->screenScaleX, this->screenScaleY);
hasOverlay |= egl_damage_render(this->damage, desktopDamage);
hasOverlay |= egl_damage_render(this->damage, newFrame ? desktopDamage : NULL);
if (app_renderImGui())
{