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[client] check for underflow when checking frame time
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@ -168,7 +168,8 @@ static int renderThread(void * unused)
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struct timespec end, diff;
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clock_gettime(CLOCK_REALTIME, &end);
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tsDiff(&diff, &time, &end);
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if (diff.tv_sec > 0 || diff.tv_nsec > 1000000000) // 100ms
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if (diff.tv_sec > 0 || diff.tv_nsec > 1000000000 || // 100ms
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diff.tv_sec < 0 || diff.tv_nsec < 0) // underflow
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clock_gettime(CLOCK_REALTIME, &time);
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}
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}
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