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[client] egl: use eglCreateImage and eglDestroyImage indirectly
The dmabuf path is optional, so we shouldn't require those functions to link our program.
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@@ -38,6 +38,8 @@ struct EGLDynProcs
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PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallback;
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PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
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PFNGLBUFFERSTORAGEEXTPROC glBufferStorageEXT;
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PFNEGLCREATEIMAGEPROC eglCreateImage;
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PFNEGLDESTROYIMAGEPROC eglDestroyImage;
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};
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extern struct EGLDynProcs g_egl_dynProcs;
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