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[client] implemented renderer specific option API
Please note the vsync and mipmap options are now specific to OpenGL To configure them use the following options: -o opengl:mipmap=1 -o opengl:vsync=0
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@@ -27,4 +27,6 @@ const LG_Renderer * LG_Renderers[] =
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{
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&LGR_OpenGL,
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NULL // end of array sentinal
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};
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};
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#define LG_RENDERER_COUNT ((sizeof(LG_Renderers) / sizeof(LG_Renderer *)) - 1)
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