mirror of
https://github.com/gnif/LookingGlass.git
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[client] transport: manage persistent fallback sessions
This commit is contained in:
582
client/src/transport_fallback.c
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582
client/src/transport_fallback.c
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@@ -0,0 +1,582 @@
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "transport_fallback.h"
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#include "audio.h"
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#include "clipboard.h"
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#include "input.h"
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#include "common/debug.h"
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#include "common/event.h"
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#include "common/locking.h"
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#include "common/thread.h"
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#include "common/util.h"
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#include <stdatomic.h>
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#include <stdlib.h>
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#include <string.h>
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#define RETRY_INITIAL_MS 250U
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#define RETRY_MAX_MS 5000U
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#define SESSION_POLL_MS 100U
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struct LG_TransportFallback
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{
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char * transportName;
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LG_SwSurfaceEventOps surfaceEvents;
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void * surfaceOpaque;
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LG_TransportFallbackEventOps eventOps;
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void * eventOpaque;
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LGThread * thread;
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LGEvent * wakeEvent;
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LGEvent * videoIdleEvent;
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LG_RWLock lock;
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atomic_bool stop;
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atomic_bool ready;
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LG_TransportInstance transport;
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LG_TransportSession session;
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const LG_VideoOps * videoOps;
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uint64_t connectionSerial;
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bool attached;
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bool connected;
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bool providersPublished;
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bool connectedReported;
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bool closing;
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bool videoRequested;
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bool videoActive;
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bool videoBusy;
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bool primaryUUIDValid;
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uint8_t primaryUUID[16];
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bool mismatchReported;
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uint8_t mismatchPrimary[16];
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uint8_t mismatchFallback[16];
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};
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static bool connectCancelled(void * opaque)
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{
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const LG_TransportFallback * fallback = opaque;
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return atomic_load_explicit(&fallback->stop, memory_order_acquire);
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}
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static bool uuidMismatchLocked(const LG_TransportFallback * fallback)
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{
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return fallback->primaryUUIDValid && fallback->session.uuidValid &&
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memcmp(fallback->primaryUUID, fallback->session.uuid,
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sizeof(fallback->primaryUUID)) != 0;
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}
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static bool recordMismatchLocked(LG_TransportFallback * fallback,
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uint8_t primary[16], uint8_t remote[16])
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{
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if (!uuidMismatchLocked(fallback))
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return false;
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const bool duplicate = fallback->mismatchReported &&
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memcmp(fallback->mismatchPrimary, fallback->primaryUUID,
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sizeof(fallback->mismatchPrimary)) == 0 &&
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memcmp(fallback->mismatchFallback, fallback->session.uuid,
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sizeof(fallback->mismatchFallback)) == 0;
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if (duplicate)
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return false;
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memcpy(fallback->mismatchPrimary, fallback->primaryUUID,
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sizeof(fallback->mismatchPrimary));
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memcpy(fallback->mismatchFallback, fallback->session.uuid,
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sizeof(fallback->mismatchFallback));
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memcpy(primary, fallback->primaryUUID, sizeof(fallback->primaryUUID));
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memcpy(remote, fallback->session.uuid, sizeof(fallback->session.uuid));
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fallback->mismatchReported = true;
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return true;
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}
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static bool sessionLive(const LG_TransportFallback * fallback)
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{
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return fallback->connected && fallback->transport.ops &&
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fallback->transport.ops->sessionValid(fallback->transport.handle);
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}
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static void unpublishProviders(LG_TransportFallback * fallback, bool live)
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{
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if (!fallback->providersPublished)
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return;
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if (live)
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{
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lgInput_setFallback(NULL, NULL);
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lgAudio_setFallback(NULL, NULL);
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lgClipboard_setFallback(NULL, NULL);
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}
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else
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{
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lgInput_dropFallback();
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lgAudio_dropFallback();
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lgClipboard_dropFallback();
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}
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fallback->providersPublished = false;
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}
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static void waitForVideoIdle(LG_TransportFallback * fallback)
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{
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for (;;)
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{
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LG_LOCK_EXCLUSIVE(fallback->lock);
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atomic_store_explicit(&fallback->ready, false, memory_order_release);
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fallback->closing = true;
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const bool busy = fallback->videoBusy;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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if (!busy)
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return;
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lgWaitEvent(fallback->videoIdleEvent, TIMEOUT_INFINITE);
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}
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}
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static bool cleanupConnection(LG_TransportFallback * fallback,
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bool knownDead)
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{
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waitForVideoIdle(fallback);
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LG_LOCK_EXCLUSIVE(fallback->lock);
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const bool reportDisconnected = fallback->connectedReported;
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fallback->connectedReported = false;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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const bool live = !knownDead && sessionLive(fallback);
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unpublishProviders(fallback, live);
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if (fallback->attached)
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{
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if (live && fallback->videoActive)
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fallback->videoOps->swSurface->setActive(
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fallback->transport.handle, false);
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fallback->videoActive = false;
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fallback->videoOps->swSurface->detach(fallback->transport.handle);
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fallback->attached = false;
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}
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if (fallback->transport.ops)
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fallback->transport.ops->disconnect(fallback->transport.handle);
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lgTransport_destroy(&fallback->transport);
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LG_LOCK_EXCLUSIVE(fallback->lock);
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fallback->session = (LG_TransportSession) { 0 };
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fallback->videoOps = NULL;
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fallback->connected = false;
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fallback->closing = false;
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++fallback->connectionSerial;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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return reportDisconnected;
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}
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static void publishProviders(LG_TransportFallback * fallback)
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{
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void * inputOpaque = NULL;
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const LG_InputOps * inputOps = fallback->transport.ops->getInputOps ?
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fallback->transport.ops->getInputOps(
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fallback->transport.handle, &inputOpaque) : NULL;
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lgInput_setFallback(inputOps, inputOpaque);
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void * audioOpaque = NULL;
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const LG_AudioOps * audioOps = fallback->transport.ops->getAudioOps ?
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fallback->transport.ops->getAudioOps(
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fallback->transport.handle, &audioOpaque) : NULL;
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lgAudio_setFallback(audioOps, audioOpaque);
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void * clipboardOpaque = NULL;
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const LG_ClipboardOps * clipboardOps =
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fallback->transport.ops->getClipboardOps ?
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fallback->transport.ops->getClipboardOps(
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fallback->transport.handle, &clipboardOpaque) : NULL;
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lgClipboard_setFallback(clipboardOps, clipboardOpaque);
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fallback->providersPublished = true;
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}
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static bool publishConnection(LG_TransportFallback * fallback,
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bool * reportMismatch, uint8_t primaryUUID[16],
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uint8_t fallbackUUID[16])
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{
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LG_LOCK_EXCLUSIVE(fallback->lock);
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const bool reject = uuidMismatchLocked(fallback);
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if (reject)
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*reportMismatch = recordMismatchLocked(
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fallback, primaryUUID, fallbackUUID);
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const bool stop = atomic_load_explicit(
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&fallback->stop, memory_order_acquire);
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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if (reject || stop)
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return false;
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publishProviders(fallback);
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for (;;)
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{
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LG_LOCK_EXCLUSIVE(fallback->lock);
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const bool reject = uuidMismatchLocked(fallback);
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if (reject)
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*reportMismatch = recordMismatchLocked(
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fallback, primaryUUID, fallbackUUID);
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const bool stop = atomic_load_explicit(
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&fallback->stop, memory_order_acquire);
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const bool requested = fallback->videoRequested;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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if (reject || stop)
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return false;
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if (requested == fallback->videoActive)
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break;
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if (!fallback->videoOps->swSurface->setActive(
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fallback->transport.handle, requested))
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break;
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fallback->videoActive = requested;
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}
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LG_LOCK_EXCLUSIVE(fallback->lock);
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const bool finalReject = uuidMismatchLocked(fallback);
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if (finalReject)
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*reportMismatch = recordMismatchLocked(
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fallback, primaryUUID, fallbackUUID);
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const bool finalStop = atomic_load_explicit(
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&fallback->stop, memory_order_acquire);
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if (!finalReject && !finalStop)
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{
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fallback->mismatchReported = false;
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atomic_store_explicit(&fallback->ready, true, memory_order_release);
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}
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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return !finalReject && !finalStop;
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}
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static bool connectFallback(LG_TransportFallback * fallback)
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{
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LG_TransportInstance transport = { 0 };
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if (!lgTransport_create(fallback->transportName, &transport))
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{
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DEBUG_ERROR("Failed to create fallback transport %s",
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fallback->transportName);
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return false;
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}
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const LG_VideoOps * videoOps = transport.ops->getVideoOps ?
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transport.ops->getVideoOps(transport.handle) : NULL;
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if (!videoOps || videoOps->type != LG_VIDEO_TYPE_SW_SURFACE ||
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!videoOps->swSurface || !videoOps->swSurface->attach ||
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!videoOps->swSurface->detach || !videoOps->swSurface->setActive)
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{
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DEBUG_ERROR("Fallback transport %s does not provide a software surface",
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fallback->transportName);
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lgTransport_destroy(&transport);
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return false;
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}
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if (!videoOps->swSurface->attach(transport.handle,
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&fallback->surfaceEvents, fallback->surfaceOpaque))
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{
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DEBUG_ERROR("Failed to attach fallback software surface");
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lgTransport_destroy(&transport);
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return false;
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}
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LG_LOCK_EXCLUSIVE(fallback->lock);
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fallback->transport = transport;
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fallback->videoOps = videoOps;
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fallback->attached = true;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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LG_TransportSession session = { 0 };
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const LG_TransportStatus status = transport.ops->connectCancellable ?
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transport.ops->connectCancellable(transport.handle, &session,
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connectCancelled, fallback) :
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transport.ops->connect(transport.handle, &session);
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if (status != LG_TRANSPORT_OK)
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{
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if (!atomic_load_explicit(&fallback->stop, memory_order_acquire))
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DEBUG_ERROR("Fallback transport %s failed to connect: %d",
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fallback->transportName, status);
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cleanupConnection(fallback, false);
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return false;
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}
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LG_LOCK_EXCLUSIVE(fallback->lock);
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fallback->connected = true;
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fallback->session = session;
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++fallback->connectionSerial;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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bool reportMismatch = false;
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uint8_t primaryUUID[16];
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uint8_t fallbackUUID[16];
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if (!publishConnection(fallback, &reportMismatch,
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primaryUUID, fallbackUUID))
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{
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cleanupConnection(fallback, false);
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if (reportMismatch && fallback->eventOps.uuidMismatch)
|
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fallback->eventOps.uuidMismatch(
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fallback->eventOpaque, primaryUUID, fallbackUUID);
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return false;
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}
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LG_LOCK_EXCLUSIVE(fallback->lock);
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fallback->connectedReported = true;
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const LG_TransportSession reportedSession = fallback->session;
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
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if (fallback->eventOps.connected)
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fallback->eventOps.connected(
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fallback->eventOpaque, &reportedSession);
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while (!atomic_load_explicit(&fallback->stop, memory_order_acquire))
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{
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lgWaitEvent(fallback->wakeEvent, SESSION_POLL_MS);
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|
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LG_LOCK_EXCLUSIVE(fallback->lock);
|
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const bool reject = uuidMismatchLocked(fallback);
|
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if (reject)
|
||||
reportMismatch = recordMismatchLocked(
|
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fallback, primaryUUID, fallbackUUID);
|
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LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
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if (reject)
|
||||
break;
|
||||
if (!sessionLive(fallback))
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break;
|
||||
}
|
||||
|
||||
const bool knownDead = !atomic_load_explicit(
|
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&fallback->stop, memory_order_acquire) && !sessionLive(fallback);
|
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const bool reportDisconnect = cleanupConnection(fallback, knownDead);
|
||||
|
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if (reportMismatch && fallback->eventOps.uuidMismatch)
|
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fallback->eventOps.uuidMismatch(
|
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fallback->eventOpaque, primaryUUID, fallbackUUID);
|
||||
if (reportDisconnect && fallback->eventOps.disconnected)
|
||||
fallback->eventOps.disconnected(fallback->eventOpaque);
|
||||
return true;
|
||||
}
|
||||
|
||||
static int fallbackThread(void * opaque)
|
||||
{
|
||||
LG_TransportFallback * fallback = opaque;
|
||||
unsigned int retry = RETRY_INITIAL_MS;
|
||||
|
||||
while (!atomic_load_explicit(&fallback->stop, memory_order_acquire))
|
||||
{
|
||||
if (connectFallback(fallback))
|
||||
retry = RETRY_INITIAL_MS;
|
||||
|
||||
if (atomic_load_explicit(&fallback->stop, memory_order_acquire))
|
||||
break;
|
||||
|
||||
lgWaitEvent(fallback->wakeEvent, retry);
|
||||
retry = min(retry * 2U, RETRY_MAX_MS);
|
||||
}
|
||||
|
||||
const bool reportDisconnect = cleanupConnection(fallback, false);
|
||||
if (reportDisconnect && fallback->eventOps.disconnected)
|
||||
fallback->eventOps.disconnected(fallback->eventOpaque);
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool lgTransportFallback_start(const char * transportName,
|
||||
const LG_SwSurfaceEventOps * surfaceEvents, void * surfaceOpaque,
|
||||
const LG_TransportFallbackEventOps * eventOps, void * eventOpaque,
|
||||
LG_TransportFallback ** result)
|
||||
{
|
||||
if (!result)
|
||||
return false;
|
||||
|
||||
*result = NULL;
|
||||
if (!transportName || !*transportName || !surfaceEvents ||
|
||||
!lgTransport_isValid(transportName))
|
||||
return false;
|
||||
|
||||
LG_TransportFallback * fallback = calloc(1, sizeof(*fallback));
|
||||
if (!fallback)
|
||||
return false;
|
||||
|
||||
LG_RWLOCK_INIT(fallback->lock);
|
||||
atomic_init(&fallback->stop, false);
|
||||
atomic_init(&fallback->ready, false);
|
||||
|
||||
fallback->transportName = strdup(transportName);
|
||||
if (!fallback->transportName)
|
||||
goto fail;
|
||||
|
||||
fallback->surfaceEvents = *surfaceEvents;
|
||||
fallback->surfaceOpaque = surfaceOpaque;
|
||||
if (eventOps)
|
||||
fallback->eventOps = *eventOps;
|
||||
fallback->eventOpaque = eventOpaque;
|
||||
|
||||
fallback->wakeEvent = lgCreateEvent(true, 0);
|
||||
if (!fallback->wakeEvent)
|
||||
goto fail;
|
||||
|
||||
fallback->videoIdleEvent = lgCreateEvent(true, 0);
|
||||
if (!fallback->videoIdleEvent)
|
||||
goto fail;
|
||||
|
||||
*result = fallback;
|
||||
if (!lgCreateThread("transportFallback", fallbackThread,
|
||||
fallback, &fallback->thread))
|
||||
goto fail;
|
||||
|
||||
return true;
|
||||
|
||||
fail:
|
||||
*result = NULL;
|
||||
if (fallback->videoIdleEvent)
|
||||
lgFreeEvent(fallback->videoIdleEvent);
|
||||
if (fallback->wakeEvent)
|
||||
lgFreeEvent(fallback->wakeEvent);
|
||||
LG_RWLOCK_FREE(fallback->lock);
|
||||
free(fallback->transportName);
|
||||
free(fallback);
|
||||
return false;
|
||||
}
|
||||
|
||||
void lgTransportFallback_stop(LG_TransportFallback ** fallbackPtr)
|
||||
{
|
||||
if (!fallbackPtr || !*fallbackPtr)
|
||||
return;
|
||||
|
||||
LG_TransportFallback * fallback = *fallbackPtr;
|
||||
*fallbackPtr = NULL;
|
||||
|
||||
atomic_store_explicit(&fallback->stop, true, memory_order_release);
|
||||
lgSignalEvent(fallback->wakeEvent);
|
||||
|
||||
LGThread * thread = fallback->thread;
|
||||
fallback->thread = NULL;
|
||||
if (!lgJoinThread(thread, NULL))
|
||||
{
|
||||
DEBUG_ERROR("Failed to stop fallback transport worker; preserving state");
|
||||
return;
|
||||
}
|
||||
|
||||
lgFreeEvent(fallback->videoIdleEvent);
|
||||
lgFreeEvent(fallback->wakeEvent);
|
||||
LG_RWLOCK_FREE(fallback->lock);
|
||||
free(fallback->transportName);
|
||||
free(fallback);
|
||||
}
|
||||
|
||||
bool lgTransportFallback_ready(const LG_TransportFallback * fallback)
|
||||
{
|
||||
return fallback && atomic_load_explicit(
|
||||
&fallback->ready, memory_order_acquire);
|
||||
}
|
||||
|
||||
bool lgTransportFallback_setVideoActive(
|
||||
LG_TransportFallback * fallback, bool active)
|
||||
{
|
||||
if (!fallback)
|
||||
return false;
|
||||
|
||||
uint64_t connectionSerial;
|
||||
LG_Transport * transport;
|
||||
const LG_SwSurfaceOps * surfaceOps;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
LG_LOCK_EXCLUSIVE(fallback->lock);
|
||||
fallback->videoRequested = active;
|
||||
if (!atomic_load_explicit(&fallback->ready, memory_order_acquire) ||
|
||||
fallback->closing)
|
||||
{
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (fallback->videoActive == active)
|
||||
{
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!fallback->videoBusy)
|
||||
{
|
||||
fallback->videoBusy = true;
|
||||
connectionSerial = fallback->connectionSerial;
|
||||
transport = fallback->transport.handle;
|
||||
surfaceOps = fallback->videoOps->swSurface;
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
break;
|
||||
}
|
||||
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
lgWaitEvent(fallback->videoIdleEvent, TIMEOUT_INFINITE);
|
||||
}
|
||||
|
||||
lgResetEvent(fallback->videoIdleEvent);
|
||||
const bool result = surfaceOps->setActive(transport, active);
|
||||
|
||||
LG_LOCK_EXCLUSIVE(fallback->lock);
|
||||
const bool current = fallback->connectionSerial == connectionSerial;
|
||||
if (current && result)
|
||||
fallback->videoActive = active;
|
||||
const bool accepted = current && !fallback->closing && result;
|
||||
fallback->videoBusy = false;
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
lgSignalEvent(fallback->videoIdleEvent);
|
||||
return accepted;
|
||||
}
|
||||
|
||||
void lgTransportFallback_setPrimaryUUID(
|
||||
LG_TransportFallback * fallback, const uint8_t uuid[16])
|
||||
{
|
||||
if (!fallback || !uuid)
|
||||
return;
|
||||
|
||||
LG_LOCK_EXCLUSIVE(fallback->lock);
|
||||
const bool changed = !fallback->primaryUUIDValid ||
|
||||
memcmp(fallback->primaryUUID, uuid,
|
||||
sizeof(fallback->primaryUUID)) != 0;
|
||||
if (changed)
|
||||
{
|
||||
memcpy(fallback->primaryUUID, uuid, sizeof(fallback->primaryUUID));
|
||||
fallback->primaryUUIDValid = true;
|
||||
}
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
|
||||
if (changed)
|
||||
lgSignalEvent(fallback->wakeEvent);
|
||||
}
|
||||
|
||||
void lgTransportFallback_clearPrimaryUUID(
|
||||
LG_TransportFallback * fallback)
|
||||
{
|
||||
if (!fallback)
|
||||
return;
|
||||
|
||||
LG_LOCK_EXCLUSIVE(fallback->lock);
|
||||
const bool changed = fallback->primaryUUIDValid;
|
||||
fallback->primaryUUIDValid = false;
|
||||
LG_UNLOCK_EXCLUSIVE(fallback->lock);
|
||||
|
||||
if (changed)
|
||||
lgSignalEvent(fallback->wakeEvent);
|
||||
}
|
||||
Reference in New Issue
Block a user