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[client] egl: make scale algorithms toggleable
The $escape+S keybinding now cycles through the available scale algorithms. This allows the user to switch between algorithms if the automatic detection turns out to be problematic. The algorithms are renumbered so that 0 can be LG_SCALE_AUTO.
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@@ -36,7 +36,7 @@ make_object(
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make_defines(
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"${CMAKE_CURRENT_SOURCE_DIR}/shader/desktop_rgb.frag"
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"${CMAKE_CURRENT_BINARY_DIR}/shader/desktop_rgh.def.h"
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"${CMAKE_CURRENT_BINARY_DIR}/shader/desktop_rgb.def.h"
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)
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add_library(renderer_EGL STATIC
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@@ -53,7 +53,7 @@ add_library(renderer_EGL STATIC
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splash.c
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alert.c
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${EGL_SHADER_OBJS}
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"${EGL_SHADER_INCS}/desktop_rgh.def.h"
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"${EGL_SHADER_INCS}/desktop_rgb.def.h"
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)
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target_link_libraries(renderer_EGL
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