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[client] egl: do not use damage when overlays are visible
This allows the overlays to show up correctly.
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@@ -31,4 +31,4 @@ void egl_help_free(EGL_Help ** help);
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void egl_help_set_text(EGL_Help * help, const char * help_text);
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void egl_help_set_font(EGL_Help * help, LG_FontObj fontObj);
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void egl_help_render(EGL_Help * help, const float scaleX, const float scaleY);
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bool egl_help_render(EGL_Help * help, const float scaleX, const float scaleY);
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